A desperate band of mercenaries is assembled to assassinate a Sith Lord during the chaos of battle. Disguised as Sith soldiers and surrounded by enemies, the team of strangers discovers that nothing is what it seems and no price is high enough if you aren’t alive to collect. A KOTOR adventure.
A desperate band of mercenaries is assembled to assassinate a Sith Lord during the chaos of battle. Disguised as Sith soldiers and surrounded by enemies, the team of strangers discovers that nothing is what it seems and no price is high enough if you aren’t alive to collect. A KOTOR adventure.
After you died, when you met the Giant Glowing Jesus, he told you your name wasn't in the Book of Life and sent you straight to Hell. Turns out, you don't really like it here, so when the Goddess shows up and and tells you she knows a way you can sneak into Heaven and confront God, you take her up on it. Jack T. Chick meets The Dirty Dozen in this adventure that puts the Fun back in Fundamentalism!
The local courts favor your motley for past services to the city. With favor comes power and influence, but it also tends to put you towards the front of the line when something important needs doing. With trouble brewing in the city, you all get that familiar feeling that something is going to ruin your downtime...
Oww... Your head hurts. It's hard to think. You woke up in a cafeteria, wearing hospital scrubs, but you can't remember if you're staff or an inmate. Inmate? Wait... this is an insane asylum?
Investigative Edwardian Gothic Horror Introductory Event designed to introduce players and new characters to the Fellowship of the White Star campaign of Earth, 1907. The pre-generated characters contained in the event fit the adventure the best; if they are not used, the players will need to supply their own role-playing reason for being there. (I-301)
Investigative Edwardian Gothic Horror Introductory Event designed to introduce players and new characters to the Fellowship of the White Star campaign of Earth, 1907. The pre-generated characters contained in the event fit the adventure the best; if they are not used, the players will need to supply their own role-playing reason for being there. (I-301)
Investigative Edwardian Gothic Horror Introductory Event designed to introduce players and new characters to the Fellowship of the White Star campaign of Earth, 1907. The pre-generated characters given in the event fit the adventure the best; if they are not used, the players will need to supply their own role-playing reason for being there. (I-301)
A missing child and a grieving father point the way to dark adventure in this new and original system! Set in a fantastical Italy of the early Renaissance, Fortune's Fool features magic, swordplay, and firearms. Players get to bend and manipulate fate itself, as every outcome is determined by a turn of a card from the Tarot Deck, and a familiar story leads to a bloody conclusion.
A missing child and a grieving father point the way to dark adventure in this new and original system! Set in a fantastical Italy of the early Renaissance, Fortune's Fool features magic, swordplay, and firearms. Players get to bend and manipulate fate itself, as every outcome is determined by a turn of a card from the Tarot Deck, and a familiar story leads to a bloody conclusion.