There's trouble in the Empire - and the Emperor looks to one man to deal with it. However, Lord Vorkosigan's not available. Fortunately, his staff is. You, his aides, are requested and required to deal with this matter.
June 1942, the war rages across the world and in the south Pacific a rescue mission is dispatched – a planeload of British evacuees, previously thought lost, has been sighted on a remote island. It is a race to rescue them before the Japanese arrive.
As the story arc closes, you will have the opportunity to decide if two gods live or die. One of you will be forever changed. And you will know more about the possibility for the future. The focus will be on role playing rather than fighting. Playing in other parts is not required.
You must make a choice. Follow a group of kidnappers or head towards the second set of gods. One way leads to a primal tribe. The other leads to an underground complex where it is easy to get lost. The focus will be on role playing rather than fighting. Playing in other parts is not required.
The boat taking you away from the winter wasteland and the release of the first deities is out of your control. It docks on what seems to be a barren shore. After a short while a tribe of very friendly people come to greet you. They hold the information needed to continue your quest. The focus will be on role playing rather than fighting. Playing in other parts is not required.
A bad wind blows down the westerlies, and the omens darken. Did you think you were the only ones looking for this treasure? You and your motley pirate crew have the stolen map and the Luck of the Damned. But how far will that get you against the combined might of the terrible sea and the thorns of distant Arcadia?
It’s time to play the music, it’s time to light the lights! Join Kermit and the gang as they engage in silliness, singing, dancing and mayhem in the traditional Muppet manner! Players will take on the roles of various Muppets in a variety of sketches. Strong sense of humor required. Hecklers and bystanders welcome. VERY rules light, as too many tend to confuse Animal.
It’s time to play the music, it’s time to light the lights! Join Kermit and the gang as they engage in silliness, singing, dancing and mayhem in the traditional Muppet manner! Players will take on the roles of various Muppets in a variety of sketches. Strong sense of humor required. Hecklers and bystanders welcome. VERY rules light, as too many tend to confuse Animal.
We are back, and classes are in session. Join us in some classic mayhem and insanity. Your investigators probably won't survive against the horrors of the Mythos, but don't let that stop you from having a great time trying to do just that.
We are back, and classes are in session. Join us in some classic mayhem and insanity. Your investigators probably won't survive against the horrors of the Mythos, but don't let that stop you from having a great time trying to do just that.