Fratboys vs. The League of Alphabetical Madmen (I-Q)
Description:
The men of Kappa Epsilon Gamma have been kidnapped and transported to Alaska, where they are forced to participate in a series of gladiatorial style battles with members of the League of Alphabetical Madmen. Days have passed, and you’ve lost a lot of good men out there, and some of the guys think it’s over. To which you say, “Over? Was it over when the Germans bombed Pearl Harbor? Hell no!â€
Fratboys vs. The League of Alphabetical Madmen (R-Z)
Description:
Kappa Epsilon Gamma has been whisked away to Alaska & forced to fight the entire League of Alphabetical Madmen, & your brothers lie wounded & dying around you. You’re not the best & brightest members of KEG; you’re the other guys: the legacies, wacky foreign students, & guys who are only there to keep insure the average GPA above State U’s minimum requirement. Now it’s your turn to prove that you’re worthy of the letters on your sweatshirt.
Join Dr. Abraham "Doc" Justice and his intrepid band of associates as they journey to the Scottish highlands to unravel the secrets of centuries old Castle MacKillop. Murder, mayhem, and more await in this tale of 1930s mystery and adventure. Role-playing emphasized.
Quebec, 1928. When a newspaper magnate’s logging operations are threatened by a series of mysterious deaths, he asks the Frog Hall Gang, adventures extraordinaire, to take a walk in the woods. Bad accents and hair-brained schemes strongly encouraged.
Quebec, 1928. When a newspaper magnate’s logging operations are threatened by a series of mysterious deaths, he asks the Frog Hall Gang, adventures extraordinaire, to take a walk in the woods. Bad accents and hair-brained schemes strongly encouraged.
You have been given a new mission. Valuable ores have been disappearing from the mines of Gem in the far South. Travel to the market place of gem, form a circle with the Sidereal you meet there, and investigate. Agents from beyond Fate are suspected.
You and your kind were second class citizens in the Before, but things have changed. Kobolds, goblins and orcs will no longer tolerate the persecution and bigotry of humans and their ilk. The time for Oruskans to take a stand and fight back is now! Experience story-driven role playing in the post-apocalyptic fantasy world where high fantasy is brought low.