Its every gamer's fantasy, play as a group of villains bent on the conquest of the kingdom. Find yourself fighting against holy knights and paladins of high esteem and power. But who will be your enemy, the other members of your party or the good and kind king of the land? Intrigue and good old fashioned backstabbing will make for wicked fun.
RPGObject’s 3rd annual Darwin’s World Gen Con adventure. Explore the d20 systems’ most popular post-apocalyptic setting in this radioactive scenario.
RPGObject’s 3rd annual Darwin’s World Gen Con adventure. Explore the d20 systems’ most popular post-apocalyptic setting in this radioactive scenario.
One year into the outbreak your elite team ventures into the hot zones to locate supplies and survivors. One particular foray leads you to the source of the plague and a frightening new threat.
You killed Kas, you know you did. You even disintegrated his body to be sure. But then you think about the satchel that he threw into the glowing portal. It must have been his lich's phylactery. While his body may have been destroyed, that phylactery will allow him to return, and he'll stop at nothing to destroy you all. The only way to stop him is to follow through the portal. Leaving a message for your friends, you hold your breath, and jump...
You killed Kas, you know you did. You even disintegrated his body to be sure. But then you think about the satchel that he threw into the glowing portal. It must have been his lich's phylactery. While his body may have been destroyed, that phylactery will allow him to return, and he'll stop at nothing to destroy you all. The only way to stop him is to follow through the portal. Leaving a message for your friends, you hold your breath, and jump...
An old friend Randy Bourdreaux has contacted your lodge and requested help in a horrible string of murders. Dark magic and possibly the Cabal is suspected as there have been three victims and all have had voodoo artifacts involved in their murder. Can your lodge locate the source and stop it before its dark plans come to fruition?
Pulp-era RPG using the classic Hero System. Take to the skies in a large zeppelin and take on troublesome air pirates. This game will be a no-holds barred adventure with many role-playing opportunities. Bring your imagination and a parachute.
At long last, you have succeeded in your quest to destroy Mizrok the Damned! However, his dying curse banishes you to a place far more dangerous - to Death's Door, a chamber that none have escaped. Both game and trap - those who fail to escape in time forfeit their souls! Familiarity with D&D 3.5 is preferred.