Long whispered about, and rumored to predate even the Ustio itself, is the ultra-ancient city of TY'pai. Recently, a crew of miners drilling for ustones punctured an ancient cavern, quickly draining the lake, leaving an ancient city, long preserved in mud, standing proud. Heeding the call of treasure unimaginable, adventurers have gone in, but as of now, none have returned.
You've been sent on your first mission as part of your newly-formed Talent commando team: to rescue a powerful Talent who is crucial to the war effort and has also been captured by the Nazis. En route, however, your plane is shot down, leaving you miles from your objective. As if the mission itself wasn't going to be hard enough, now you have to get there as well. The odds are certainly not in your favor, but when are they?
Camilla Roth-Hartwell, owner and operator of Roth-Hartwell Retrievals, has retrieved someone... or something... that has made her the target of the Darkh, a cunning (and successful) assassin. None of her usual contacts can, or will, help her, driving her to hire a group of down-on-their-luck ne'er-do-wells to protect her until she can arrange the sale of whatever started this mess. Can a group of novice bodyguards hope to stand against the Darkh?
Journey from the icy shores of Die Wald into the Iron Hills, helping a unicorn get to her glade. Watch out for the Jutans, as well as the regular trolls.
The frontier town of Oakshield has come under attack by monsters after decades of no incidents. What has caused the change? Adventurers are asked to investigate.
Root out Commie Mutant Traitors for Friend Computer! Trust no one! Keep your laser handy! Learn to play this classic game and find out for yourself why so many people enjoy it so much. So are you in or are you a traitor?