Gentlemen get the girl. Pirates get the gold. Heroes get it all. Come on out for swashbuckling fun. We'll provide the adventure, pre-generated characters, chandeliers to swing on, damsels in distress and dastardly villains to defeat. All you need to bring is your dice and a desire for heroism.
Gentlemen get the girl. Pirates get the gold. Heroes get it all. Come on out for swashbuckling fun. We'll provide the adventure, pre-generated characters, chandeliers to swing on, damsels in distress and dastardly villains to defeat. All you need to bring is your dice and a desire for heroism. New adventure each session.
You will assume the role of a young Polish partisan before, during, and after the disastrous 1944 Uprising against the Germans. Together with your friends, you'll create the story of a group of teens who fight to free their city, one of countless Grey Ranks "crews" that take up arms. These child soldiers, will have all the faults and enthusiasms of youth. Across sixty days of armed rebellion, they will grow up fast - or die!
You will assume the role of a young Polish partisan before, during, and after the disastrous 1944 Uprising against the Germans. Together with your friends, you'll create the story of a group of teens who fight to free their city, one of countless Grey Ranks "crews" that take up arms. These child soldiers, will have all the faults and enthusiasms of youth. Across sixty days of armed rebellion, they will grow up fast - or die!
You will assume the role of a young Polish partisan before, during, and after the disastrous 1944 Uprising against the Germans. Together with your friends, you'll create the story of a group of teens who fight to free their city, one of countless Grey Ranks "crews" that take up arms. These child soldiers, will have all the faults and enthusiasms of youth. Across sixty days of armed rebellion, they will grow up fast - or die!
Think the bard is too support-ish to be playable? Tried a warlock but the party killed the selfish cad off? Now’s your chance! In this event, two teams – one support-oriented (bard, marshal, etc.), one very selfish (warlock, duskblade, etc.) – compete to answer the question: to aid or not to aid? Run by D&D designer Eytan Bernstein (Dragons of Faerun, et al) and Forgotten Realms author Erik Scott de Bie.
When a brief earthquake shook the village of Oak Creek the residents were shaken but believed that the worst was over. Just days later hunters and shepherds began to disappear without a trace. Animals were found in the forest, brutally killed and stripped of their hides. The reward is small and the danger is great.... Experience the world of Narosia with the Hero System, capturing the essence of epic action and fantasy.
No tour of IOU would be complete without wandering through C.T.H.U.L.H.U. As it happens, Dr. Van Zandt is wanting to show off his new experiment in Temporal Mechanics. Of course Mr. Long is interested in this, and has arranged for all of you to be spectators at the event.
Obviously people coming in from another dimension was not in the plan. Now we have to keep them safe from IOU's 'normal' hazzards, and keep them from finding more trouble. Especially since COUP would literally kill for them, not to mention what C.T.H.U.L.H.U. would do to them as well if they were discovered.
While Dr. Van Zandt fixes their time machine, these guys from elsewhere have been pestering us with lots of questions. Hopefully they will be able to go away soon, without the Archdean making a fuss. All we have to do is keep them out of trouble.