The trail's end has come. You are famished. Still no trace of the missing Maiden of Spring. But hope is not lost. The inn ahead has the reputation that information can be bought for the right price - if the ancestors are with you. A Lands of the Jade Oath adventure for 6 players. Characters will be provided."
The empire of Blythe has swollen over the land of Chrystaria. As evil minions of the god Set, youâve spread the influence of Blythe. You have now been given a vital task by vile Pharaoh Orice, retrieve a potent weapon that will solidify the legacy of Set. This d20 adventure by Iron DM Dreads mixes Egypt tone, Final Fantasy themes, Iron Heroes combat and custom spells and characters âno pregens. Visit chrystaria.com/evil for pc build info.
Reports of a cache of scientific artifacts have been discovered by Coalition Scouts. The emperor has assigned your recovery team to validate the find and secure the site.
Omac is a precious ball of ice floating of S-421 in the Kodiak System. Her industry is vital to interstellar trade. So vital, in fact, that Baron Zdrajca must capture and secure her before his fleet can move on to higher profile targets. The hitch? Omac must be captured intact. She cannot be bombarded. She must be assaulted. A simple matter, usually, but Omac is peopled by a Kerrn anarchist syndicate and they have risen against the Baron. Now it's bloody fighting, poorly armed anarchists against the imperial assault troops. You're playing the anarchists. Can you win this desperate fight to save your world and preserve your people's freedom? Or will Omac fall and your people be enslaved?
Buring Empires is Luke Crane's latest project -- a mix of Chris Moeller's brilliant comic fiction, The Iron Empires, and his own award-winning system, The Burning Wheel. This is a science fiction game like none other. Come and explore the mechanics that allow you to play out impassioned arguments and blazing firefights while simultaneously using macro maneuvers to determine the fate of your world.
Omac is a precious ball of ice floating of S-421 in the Kodiak System. Her industry is vital to interstellar trade. So vital, in fact, that Baron Zdrajca must capture and secure her before his fleet can move on to higher profile targets. The hitch? Omac must be captured intact. She cannot be bombarded. She must be assaulted. A simple matter, usually, but Omac is peopled by a Kerrn anarchist syndicate and they have risen against the Baron. Now it's bloody fighting, poorly armed anarchists against the imperial assault troops. You're playing the anarchists. Can you win this desperate fight to save your world and preserve your people's freedom? Or will Omac fall and your people be enslaved?
Buring Empires is Luke Crane's latest project -- a mix of Chris Moeller's brilliant comic fiction, The Iron Empires, and his own award-winning system, The Burning Wheel. This is a science fiction game like none other. Come and explore the mechanics that allow you to play out impassioned arguments and blazing firefights while simultaneously using macro maneuvers to determine the fate of your world.
Omac is an inhospitable planetoid-sized hunk of ice orbiting S-421, the Kodiak System. No one would ever want to go or live there, if it weren't thickly veined with the precious ore Coltain, an essential element in the manufacture of Distortion Drives and thus vital to interstellar trade. So vital, in fact, that Baron Zdrajca must capture and secure her before his fleet can move on to higher profile targets. The hitch? Omac must be captured intact. She cannot be bombarded. She must be assaulted. A simple matter, usually, but Omac is peopled by a Kerrn anarchist syndicate and they have risen against the Baron. Now it's bloody fighting, poorly armed anarchists against the imperial assault troops. You're playing the anarchists. Can you win this desperate fight to save your world and preserve your people's freedom? Or will Omac fall and your people be enslaved?
Buring Empires is Luke Crane's latest project -- a mix of Chris Moeller's brilliant comic fiction, The Iron Empires, and Luke's own award-winning system, The Burning Wheel. This is a science fiction game like none other. Come and explore the mechanics that allow you to play out impassioned arguments and blazing firefights while simultaneously using macro maneuvers to determine the fate of your world.
Omac is an inhospitable planetoid-sized hunk of ice orbiting S-421, the Kodiak System. No one would ever want to go or live there, if it weren't thickly veined with the precious ore Coltain, an essential element in the manufacture of Distortion Drives and thus vital to interstellar trade. So vital, in fact, that Baron Zdrajca must capture and secure her before his fleet can move on to higher profile targets. The hitch? Omac must be captured intact. She cannot be bombarded. She must be assaulted. A simple matter, usually, but Omac is peopled by a Kerrn anarchist syndicate and they have risen against the Baron. Now it's bloody fighting, poorly armed anarchists against the imperial assault troops. You're playing the anarchists. Can you win this desperate fight to save your world and preserve your people's freedom? Or will Omac fall and your people be enslaved?
Buring Empires is Luke Crane's latest project -- a mix of Chris Moeller's brilliant comic fiction, The Iron Empires, and Luke's own award-winning system, The Burning Wheel. This is a science fiction game like none other. Come and explore the mechanics that allow you to play out impassioned arguments and blazing firefights while simultaneously using macro maneuvers to determine the fate of your world.
Your and your party are hired as bodyguards fora wealthy merchant and his family. This job should be easy, right? Not so as the caravan is attacked and the strange truths are revealed. The party must make difficult decisions and balance loyalty and self preservation.
The valliant prince of Pherador has fallen to the curse of vampirism. His only hope for salvation lies in an artifact known as the Skull of Vaddik. Once again it falls to the brave heroes of the Fist of the Sun to stave off evil and save their ally.