This is an intro/character creation module. You are coming of age and are excited about going to Market Day. You will have a choice of joining the military, various guilds, secret societies, etc. But you must first complete your Right of Ascension by going to Mystery Island.
This is an intro/character creation module. You are coming of age and are excited about going to Market Day. You will have a choice of joining the military, various guilds, secret societies, etc. But you must first complete your Right of Ascension by going to Mystery Island.
Our Adventurers are maturing fast - one challenge and the Dragon Powers unlock. 3rd in ongoing series. NPCs for new players, old available to return to play.
The game is afoot in the steampunk world of Castle Falkenstein! Come join your fellow adventurers as well as getting the latest news about plans for this - the original game of Victorian fantasy role-playing.
What happened to the three graduate students and the project they were working on? More importantly, why is the Draco Foundation looking for them? And, when it comes down to it, how much are they going to pay you to find out?
You knew it was bad when you and a group of complete strangers woke up in an abandoned temple. You knew it was worse when the town around the temple appeared to be devoid of life and showed obvious signs of recent combat. The fact that you have no idea who you are or how you got here started a chill of fear coursing through your veins. That someone felt compelled to write the words "The Harvester comes by night!" on a nearby wall in something suspiciously resembling blood is just icing on the cake...
You knew it was bad when you and a group of complete strangers woke up in an abandoned temple. You knew it was worse when the town around the temple appeared to be devoid of life and showed obvious signs of recent combat. The fact that you have no idea who you are or how you got here started a chill of fear coursing through your veins. That someone felt compelled to write the words "The Harvester comes by night!" on a nearby wall in something suspiciously resembling blood is just icing on the cake...
Two parallel worlds, neither truly whole, and both prophesied to face utter destruction. In each universe, two separate yet strangely similar groups of people race to save their own world, but in doing so, are they dooming the other? Brian and Sue Grau take you on two separate journeys through two different genres in this first of two rounds. Feel free to play twice and see how things play out through the looking glass! Final round Sunday at 8 am.
Two parallel worlds, neither truly whole, and both prophesied to face utter destruction. In each universe, two separate yet strangely similar groups of people race to save their own world, but in doing so, are they dooming the other? Brian and Sue Grau take you on two separate journeys through two different genres in this first of two rounds. Feel free to play twice and see how things play out through the looking glass! Final round Sunday at 8 am.