At the end of 1945, the great heroes who fought the Third Reich hope that finally they can return home to their loved ones and the communities who so desperately need them. Yet one final task awaits them before their return: they must retrieve what they left behind at the bottom of the Seine. Role-playing stressed. http://infinite.www3.50megs.com
At the end of 1945, the great heroes who fought the Third Reich hope that finally they can return home to their loved ones and the communities who so desperately need them. Yet one final task awaits them before their return: they must retrieve what they left behind at the bottom of the Seine. Role-playing stressed. http://infinite.www3.50megs.com
Having entered the enemy's lands, your group attempts to find a misguided group of youth and turn their special powers to your aid. Characters provided. Dragons of Vestria Campaign, Intro Hero RPG.
Barbarians, corrupt politicians, religious cults, decadent nobles and outright rebellion. The Roman Empire deals with those all the time. But aliens? Strange animals from the past? Sea serpents? DRAGONS? It'll take Rome's best Bureau of Imperial Affairs agent and his motley crew of soldiers, criminals, and barbarians to overcome a menace that threatens not only Rome, but the entire future of humanity. A no-magic historical D&D adventure.
Barbarians, corrupt politicians, religious cults, decadent nobles and outright rebellion. The Roman Empire deals with those all the time. But aliens? Strange animals from the past? Sea serpents? DRAGONS? It'll take Rome's best Bureau of Imperial Affairs agent and his motley crew of soldiers, criminals, and barbarians to overcome a menace that threatens not only Rome, but the entire future of humanity. A no-magic historical D&D adventure.
Barbarians, corrupt politicians, religious cults, decadent nobles and outright rebellion. The Roman Empire deals with those all the time. But aliens? Strange animals from the past? Sea serpents? DRAGONS? It'll take Rome's best Bureau of Imperial Affairs agent and his motley crew of soldiers, criminals, and barbarians to overcome a menace that threatens not only Rome, but the entire future of humanity. A no-magic historical D&D adventure.
Barbarians, corrupt politicians, religious cults, decadent nobles and outright rebellion. The Roman Empire deals with those all the time. But aliens? Strange animals from the past? Sea serpents? DRAGONS? It'll take Rome's best Bureau of Imperial Affairs agent and his motley crew of soldiers, criminals, and barbarians to overcome a menace that threatens not only Rome, but the entire future of humanity. A no-magic historical D&D adventure.
You thought those humans were leaving after you terrorized their castle, stole all their liquor and freed the horses and hawks. But no, they're back. This time the humans are holding a fair with drinking and games and food. They didn't invite the faen. But you're going anyway. Time to shake up this fair. An adventure for 4th level PCs.
You've been awarded an all-expenses-paid trip to Northfield, Minnesota. Not a big tourist spot, but it's free and being billed as a "weekend of psychic investigation." You might see something interesting there. Or then again, it might just be some psychic hotline trying to get its name out there. Who knows? Oh well, at least it's free. (Players portray mortals in the World of Darkness.)
You've been awarded an all-expenses-paid trip to Northfield, Minnesota. Not a big tourist spot, but it's free and being billed as a "weekend of psychic investigation." You might see something interesting there. Or then again, it might just be some psychic hotline trying to get its name out there. Who knows? Oh well, at least it's free. (Players portray mortals in the World of Darkness.)