At long last, you have succeeded in your quest to destroy Mizrok the Pit Fiend! However, the demon's dying curse banishes you to a place far more dangerous - to Death's Door, a chamber the Devil himself designed. Both game and trap - those who fail to escape in time forfeit their souls! A four hour adventure for up to six players, with puzzles and combat. Characters will be provided. Familiarity with D&D 3.5 is preferred. Visit BYOV.com for info.
At long last, you have succeeded in your quest to destroy Mizrok the Pit Fiend! However, the demon's dying curse banishes you to a place far more dangerous - to Death's Door, a chamber the Devil himself designed. Both game and trap - those who fail to escape in time forfeit their souls! A four hour adventure for up to six players, with puzzles and combat. Characters will be provided. Familiarity with D&D 3.5 is preferred. Visit BYOV.com for info.
The Mind Flayer, Illix-Ktarik, will no longer be extorting your group. He's not only merely dead, he's really most sincerely dead. Is it finally time for you to rest easy, no longer worrying about armies of bounty-hunters showing up on your island shores? http://www.misbell.com/deathstorm/
The Mind Flayer, Illix-Ktarik, will no longer be extorting your group. He's not only merely dead, he's really most sincerely dead. Is it finally time for you to rest easy, no longer worrying about armies of bounty-hunters showing up on your island shores? http://www.misbell.com/deathstorm/
You can never keep a good runner down. Or thats the saying. But what happens when you loose /more/ then everything? And what happens to one of their own when friends become traitors? A continuing saga, Veteran Debtors highly encouraged!
The world you know hides bizarre, inhuman things in the shadows. Inexplicable monstrosities lurk just around the corner and just out of sight. Out of sight of most, that is. You won't be that lucky. (Players portray mortals in the World of Darkness.)
The world you know hides bizarre, inhuman things in the shadows. Inexplicable monstrosities lurk just around the corner and just out of sight. Out of sight of most, that is. You won't be that lucky. (Players portray mortals in the World of Darkness.)
The world you know hides bizarre, inhuman things in the shadows. Inexplicable monstrosities lurk just around the corner and just out of sight. Out of sight of most, that is. You won't be that lucky. (Players portray mortals in the World of Darkness.)
The world you know hides bizarre, inhuman things in the shadows. Inexplicable monstrosities lurk just around the corner and just out of sight. Out of sight of most, that is. You won't be that lucky. (Players portray mortals in the World of Darkness.)
The world you know hides bizarre, inhuman things in the shadows. Inexplicable monstrosities lurk just around the corner and just out of sight. Out of sight of most, that is. You won't be that lucky. (Players portray mortals in the World of Darkness.)