You discovered the cause of the tragedy in the city of Kingston, and yet one question remains: "Why did we survive when the others didn't?" Strap on your neural whip, load your scattergun, & hone your psionic abilities as you pursue the answer. Action and roleplaying will be emphasized over rules. To make your own character or learn more about the setting, feel free to email your GM or visit www.geocities.com/hibridmatthias/hibrid_home.
Rumors are swirling... someone is bringing a Dilgar survivor onto the Babylon 5 station. The Earth Alliance Intelligence Bureau needs to know if it's true and who could be behind such a plan. Unfortunately, you can't trust anyone. Better have a PPG ready and keep an eye on your back, just in case.
The Big Apple has seen its share of trouble, including terrorists, natural disasters, alien invaders and maniacal super-villains, and business doesn't seem to be slowing down at all these days. Stasis fields have appeared all over the city, holding people in suspended animation, starting with the headquarters of the Fantastic Four, the Avengers and the X-Men. It's up to you to stop whoever's behind this - are you up for it? Characters provided.
Members of the Avengers and the Justice League are thrown together by unexplainable events. What has brought them together? Are they enemies or allies? This is a fast-paced adventure that requires thinking, teamwork, and a desire to have fun with iconic Marvel and DC characters.
Members of the Avengers and the Justice League are thrown together by unexplainable events. What has brought them together? Are they enemies or allies? This is a fast-paced adventure that requires thinking, teamwork, and a desire to have fun with iconic Marvel and DC characters.
Members of the Avengers and the Justice League are thrown together by unexplainable events. What has brought them together? Are they enemies or allies? This is a fast-paced adventure that requires thinking, teamwork, and a desire to have fun with iconic Marvel and DC characters.
New Years Day 2099: Two weeks ago you were preparing to go home for the holidays. Now your ragtag team must face your worst nightmares to reach a distant city you pray still exists...
The Dragonwar has begun. The Council of Magi must be neutralized for the evil dragons to press their advantage. You are sent into the heart of Athalys to destroy their hidden source of magic - or perhaps win it for evil. Is this a suicide mission? Will conflicting desires within the party tear it asunder before victory can be claimed? Evil characters level 12-14 provided. 2nd edition D&D rules with some d20 elements.
The Dragonwar has begun. The Council of Magi must be neutralized for the evil dragons to press their advantage. You are sent into the heart of Athalys to destroy their hidden source of magic - or perhaps win it for evil. Is this a suicide mission? Will conflicting desires within the party tear it asunder before victory can be claimed? Evil characters level 12-14 provided. 2nd edition D&D rules with some d20 elements.
The Dragonwar has begun. The Council of Magi must be neutralized for the evil dragons to press their advantage. You are sent into the heart of Athalys to destroy their hidden source of magic - or perhaps win it for evil. Is this a suicide mission? Will conflicting desires within the party tear it asunder before victory can be claimed? Evil characters level 12-14 provided. 2nd edition D&D rules with some d20 elements.