1970's Justice League: I Will Kill You in Your Dreams
Summary:
The Justice League has defeated any number of dangerous super villains, even reforming a few, but every once in a while these well meaning heroes can make things much, much worse.
Description:
Players will assume the roles of Hawkman, the Flash, Black Canary, Aquaman and the Atom. Always an extra character for any player with a dream, in this case Red Tornado. Play the game and take the adventure home; players will be offered free electronic copies of the character sheets and the game notes.
Players will have pregenerated characters loosely based on the investigators from Arkham Horror the boardgame.
Description:
This adventure is based on H.P. Lovecraft's Cthulhu Mythos. Our intrepid adventurers will try to save the city and perhaps the world itself from the Horror within.
Players will have pregenerated characters loosely based on the investigators from Arkham Horror the boardgame.
Description:
This adventure is based on H.P. Lovecraft's Cthulhu Mythos. Our intrepid adventurers will try to save the city and perhaps the world itself from the Horror within.
An enemy has threatened the young heir of the Nguyen Dynasty. The Slayer & her team of magic users & demon hunters must protect the Prince.
Description:
This adventure takes place during the Nguyen Dynasty. This dynasty
ruled central Vi?t Nam from the ancient city of Hu?. Politics and political machinations are dangerous, not only to those who play the games, but often to bystanders. The enemies of the Nguyen Dynasty have been looking for an opportunity to wrest power from them. The Chinese are looking southward. The Cham seek independence, ruling families from the north look to expand south and ruling families in the south look to
expand north. The young Prince is viewed as vulnerable. One enemy, at least, has decided that now is the time to remove the Prince from the board by any means necessary. Even if one of those means is consorting with demons. The slayer is called upon to fulfill her duty to her lord and save his son.
An enemy has threatened the young heir of the Nguyen Dynasty. The Slayer & her team of magic users & demon hunters must protect the Prince.
Description:
This adventure takes place during the Nguyen Dynasty. This dynasty rule central Vi?t Nam from the ancient city of Hu?. Politics and political machinations are dangerous, not only to those who play the games, but often to bystanders. The enemies of the Nguyen Dynasty have been looking for an opportunity to wrest power from them. The Chinese are
looking southward. The Cham seek independence, ruling families from the north look to expand south and ruling families in the south look to expand north. The young Prince is viewed as vulnerable. One enemy, at least, has decided that now is the time to remove the Prince from the board by any means necessary. Even if one of those means is consorting with demons. The slayer is called upon to fulfill her duty to her lord and save his son.
Late Afternoon of the Demigods (Halbgötterspätnachmittag)
Summary:
You're a demigod. It's late afternoon. Will there be a dawn tomorrow, or will the whole Universe plunge into eternal darkness?
Description:
In a world in which all human religions throughout history are simultaneously true, you are the offspring of pairings between gods, once thought to be mythical, and humans. But since when do parents and children always get along? When push comes to shove on a truly operatic scale (see what I did there?), can you set aside your differences with each other and with your divine parents to save the day--literally? Emphasis is on role-playing, cooperation, and humor.
In the criminal justice system, super villain crimes are considered especially heinous. In Central City, the dedicated detectives who investigate these crimes are the SVU. These are their stories.
Description:
Players will assume the roles of Detectives Olivia Benson, Elliot Stabler and Odafin Tutuola. Always an extra character for any player with "a fist full of generics and a dream", in this case Detective John Munch. Play the game and take the adventure home; players will be offered free copies of the character sheets and the scenario notes.
Remember the 50's? The 2950's, when the Legion of Super Heroes were the coolest teens in the universe, drag racing their rocket cars and necking at the space drive in?
Description:
Technology may have advanced 1000 years but the culture seems eerily familiar... Although bad singing is not required to play in this game, it would certainly make things more fun and probably earn you some extra hero points. Imagine the Legion of Super Heroes as the cast of the musical "Grease" and you will get the basic idea. Players will assume the roles of Lightning Lad & Shrinking Violet, Ultra Boy & Phantom Girl, and Star Boy & Dream Girl. Always an extra character for any player with "a fist full of generics and a dream". Play the game and take the adventure home; players will be offered free electronic copies of the character sheets and scenario notes.
It's the xenoanthropological expedition of a lifetime! You've been selected to help the very first study of an entirely new species of sentient, humanoid creatures face the menace from the mountain.
Description:
You've been selected to join in the very first study of an entirely new species of sentient, humanoid creatures. They're very friendly, and their customs seem astonishingly familiar. But a terrifying menace from the mountains threatens their festive spirit. Can you help them set everything right in time for their second most important holiday of the year?
Teenage detectives and their friends investigate strange occurrences at their high school prom. Why are the most popular kids in school suddenly acting as if they were possessed?
Description:
What could be more fun than prom? Frank and Joe Hardy are looking forward to a break from their usual criminal investigations, for a carefree evening of fun and romance. But fate has other things in store, as strange things begin happening before the ice ring in the punch bowl has even started to melt. It isnt just that the captain of the football team has dumped his long-time girlfriend, the head cheerleader, two days before the big event. Things are even worse than that! Fights break out, pranks go horribly awry, and people begin vanishing. It's as if the whole prom has been cursed! Can Frank and Joe, with the help of their pals, get to the bottom this mystery, before they too become victims of Terror on Prom Night?