After a plague decimated the population of a small town in the North, a kind and well meaning priest buried the babies who died in the aftermath.
Description:
As the priest was dying himself, the babies were pitched unceremoniously into the rough grave pit he was barely able to manage. Now the dead have arisen as a horde of botchlings who are terrorizing the nearby farms. The locals need help - a witcher and their band - to put down the terrors.The Witcher Tabletop RPG allows you to tell your own story in the world of The Witcher! Adventure across the Continent, interacting with living legends and influencing the politics of the land!
After a plague decimated the population of a small town in the North, a kind and well meaning priest buried the babies who died in the aftermath.
Description:
As the priest was dying himself, the babies were pitched unceremoniously into the rough grave pit he was barely able to manage. Now the dead have arisen as a horde of botchlings who are terrorizing the nearby farms. The locals need help - a witcher and their band - to put down the terrors.The Witcher Tabletop RPG allows you to tell your own story in the world of The Witcher! Adventure across the Continent, interacting with living legends and influencing the politics of the land!
After a prominent scientist goes missing in Steel Court, the players find themselves delving deep into the Paris Catacombs to uncover a hidden mystery that threatens the entire city.
Description:
Join us for an introduction to R. Talsorian's newest role playing system, Shadow Scar. This special session will be GMed by Cody Pondsmith.
An abandoned vault is underneath an old pre-nuke bank building. Your fixer has arranged to have your team go in and recover several million in bearer bonds left on the Bank President's desk.
Description:
The entry is a small access area through the lunchroom; but there's a catch. An experimental alarm system is still activated. Hint: guns are not going to solve this mission. A Cyberpunk RED adventure for six hearty party members.
An abandoned vault is underneath an old pre-nuke bank building. Your fixer has arranged to have your team go in and recover several million in bearer bonds left on the Bank President's desk.
Description:
The entry is a small access area through the lunchroom; but there's a catch. An experimental alarm system is still activated. Hint: guns are not going to solve this mission. A Cyberpunk RED adventure for six hearty party members.
You're on your way back to the Forlorn Hope after finishing a job for the beloved edgerunning bar's owners. Too bad the place is on fire. You'll need to help rescue people if you want to get paid!
You're on your way back to the Forlorn Hope after finishing a job for the beloved edgerunning bar's owners. Too bad the place is on fire. You'll need to help rescue people if you want to get paid!
You're on your way back to the Forlorn Hope after finishing a job for the beloved edgerunning bar's owners. Too bad the place is on fire. You'll need to help rescue people if you want to get paid!
You're on your way back to the Forlorn Hope after finishing a job for the beloved edgerunning bar's owners. Too bad the place is on fire. You'll need to help rescue people if you want to get paid!
You're on your way back to the Forlorn Hope after finishing a job for the beloved edgerunning bar's owners. Too bad the place is on fire. You'll need to help rescue people if you want to get paid!