The vile duergar have attacked the Society's dwarven allies, dragging captives deep below toward their lightless capitol. Can the PCs intercept the slavers before their allies are taken below forever?
Description:
A Pathfinder Society Scenario designed for levels 5-9.
The vile duergar have attacked the Society's dwarven allies, dragging captives deep below toward their lightless capitol. Can the PCs intercept the slavers before their allies are taken below forever?
Description:
A Pathfinder Society Scenario designed for levels 3-7.
The vile duergar have attacked the Society's dwarven allies, dragging captives deep below toward their lightless capitol. Can the PCs intercept the slavers before their allies are taken below forever?
Description:
A Pathfinder Society Scenario designed for levels 3-7.
The vile duergar have attacked the Society's dwarven allies, dragging captives deep below toward their lightless capitol. Can the PCs intercept the slavers before their allies are taken below forever?
Description:
A Pathfinder Society Scenario designed for levels 5-9.
The vile duergar have attacked the Society's dwarven allies, dragging captives deep below toward their lightless capitol. Can the PCs intercept the slavers before their allies are taken below forever?
Description:
A Pathfinder Society Scenario designed for levels 5-9.
The vile duergar have attacked the Society's dwarven allies, dragging captives deep below toward their lightless capitol. Can the PCs intercept the slavers before their allies are taken below forever?
Description:
A Pathfinder Society Scenario designed for levels 5-9.
The vile duergar have attacked the Society's dwarven allies, dragging captives deep below toward their lightless capitol. Can the PCs intercept the slavers before their allies are taken below forever?
Description:
A Pathfinder Society Scenario designed for levels 3-7.
PFS Interactive Special #8-00: The Cosmic Captive (Level 1-2)
Summary:
As a comet blazes across the sky, portals have opened across Golarion. Sages predict these gateways will close when the comet departs, giving the Society limited time to explore what lies beyond.
PFS Interactive Special #8-00: The Cosmic Captive (Level 3-4)
Summary:
As a comet blazes across the sky, portals have opened across Golarion. Sages predict these gateways will close when the comet departs, giving the Society limited time to explore what lies beyond.
Description:
Please purchase a ticket for the sub-tier of your character. If you do not have a character level 9, 10, or 11, you will be asked to sit at a different level table, as space allows. All attendees receive a limited edition miniature figurine.
PFS Interactive Special #8-00: The Cosmic Captive (Level 5-6)
Summary:
As a comet blazes across the sky, portals have opened across Golarion. Sages predict these gateways will close when the comet departs, giving the Society limited time to explore what lies beyond.
Description:
Please purchase a ticket for the sub-tier of your character. If you do not have a character at the appropriate level, you will be asked to play a pre-generated character. All attendees receive a limited edition miniature figurine.