PFS #10-98: Siege of Gallowspire (Levels 12-13, Champion)
Summary:
(Harder difficulty - No pregens) The legendary Whispering Tyrant escaped his prison, leaving behind a foul ritual poised to grant him godlike power.
Description:
For a millennium, Golarion's most infamous lich, the Whispering Tyrant, was locked away. After a cataclysmic explosion sundered his prison, the Tyrant roams free once more, causing mayhem. Deep beneath the ground, he set in motion a necromantic ritual of extraordinary power. Pathfinders must battle the Tyrant's guardians, break the wards, and stop the ritual. Along the way, they'll discover what secrets the Tyrant wanted to protect and keep from falling into his enemies' hands. This scenario has two difficulty levels: Soldier (easier) and Champion (harder). Aid Characters: Players can bring up to three additional characters of level 5+ as Aid Characters. They can participate in special Aid Missions and generate benefits to help other tables. To use, bring the character sheet and their most recently earned Chronicle sheet. Written by Brian Duckwitz
PFS #10-98: Siege of Gallowspire (Levels 12-13, Soldier)
Summary:
(Easier difficulty - No pregens) The legendary Whispering Tyrant has escaped his prison, leaving behind a foul ritual poised to grant him godlike power.
Description:
For a millennium, Golarion's most infamous lich, the Whispering Tyrant, was locked away. After a cataclysmic explosion sundered his prison, the Tyrant roams free once more, causing mayhem. Deep beneath the ground, he set in motion a necromantic ritual of extraordinary power. Pathfinders must battle the Tyrant's guardians, break the wards, and stop the ritual. Along the way, they'll discover what secrets the Tyrant wanted to protect and keep from falling into his enemies' hands. This scenario has two difficulty levels: Soldier (easier) and Champion (harder). Aid Characters: Players can bring up to three additional characters of level 5+ as Aid Characters. They can participate in special Aid Missions and generate benefits to help other tables. To use, bring the character sheet and their most recently earned Chronicle sheet. Written by Brian Duckwitz
PFS #10-98: Siege of Gallowspire (Levels 15-16, Champion)
Summary:
(Harder difficulty - No pregens) The legendary Whispering Tyrant escaped his prison, leaving behind a foul ritual poised to grant him godlike power.
Description:
For a millennium, Golarion's most infamous lich, the Whispering Tyrant, was locked away. After a cataclysmic explosion sundered his prison, the Tyrant roams free once more, causing mayhem. Deep beneath the ground, he set in motion a necromantic ritual of extraordinary power. Pathfinders must battle the Tyrant's guardians, break the wards, and stop the ritual. Along the way, they'll discover what secrets the Tyrant wanted to protect and keep from falling into his enemies' hands. This scenario has two difficulty levels: Soldier (easier) and Champion (harder). Aid Characters: Players can bring up to three additional characters of level 5+ as Aid Characters. They can participate in special Aid Missions and generate benefits to help other tables. To use, bring the character sheet and their most recently earned Chronicle sheet. Written by Brian Duckwitz
PFS #10-98: Siege of Gallowspire (Levels 15-16, Soldier)
Summary:
(Easier difficulty - No pregens) The legendary Whispering Tyrant has escaped his prison, leaving behind a foul ritual poised to grant him godlike power.
Description:
For a millennium, Golarion's most infamous lich, the Whispering Tyrant, was locked away. After a cataclysmic explosion sundered his prison, the Tyrant roams free once more, causing mayhem. Deep beneath the ground, he set in motion a necromantic ritual of extraordinary power. Pathfinders must battle the Tyrant's guardians, break the wards, and stop the ritual. Along the way, they'll discover what secrets the Tyrant wanted to protect and keep from falling into his enemies' hands. This scenario has two difficulty levels: Soldier (easier) and Champion (harder). Aid Characters: Players can bring up to three additional characters of level 5+ as Aid Characters. They can participate in special Aid Missions and generate benefits to help other tables. To use, bring the character sheet and their most recently earned Chronicle sheet. Written by Brian Duckwitz
PFS #10-98: Siege of Gallowspire (Levels 5-6, Champion)
Summary:
(Harder difficulty - No pregens) The legendary Whispering Tyrant escaped his prison, leaving behind a foul ritual poised to grant him godlike power.
Description:
For a millennium, Golarion's most infamous lich, the Whispering Tyrant, was locked away. After a cataclysmic explosion sundered his prison, the Tyrant roams free once more, causing mayhem. Deep beneath the ground, he set in motion a necromantic ritual of extraordinary power. Pathfinders must battle the Tyrant's guardians, break the wards, and stop the ritual. Along the way, they'll discover what secrets the Tyrant wanted to protect and keep from falling into his enemies' hands. This scenario has two difficulty levels: Soldier (easier) and Champion (harder). Aid Characters: Players can bring up to three additional characters of level 5+ as Aid Characters. They can participate in special Aid Missions and generate benefits to help other tables. To use, bring the character sheet and their most recently earned Chronicle sheet. Written by Brian Duckwitz
PFS #10-98: Siege of Gallowspire (Levels 5-6, Soldier)
Summary:
(Easier difficulty - No pregens) The legendary Whispering Tyrant has escaped his prison, leaving behind a foul ritual poised to grant him godlike power.
Description:
For a millennium, Golarion's most infamous lich, the Whispering Tyrant, was locked away. After a cataclysmic explosion sundered his prison, the Tyrant roams free once more, causing mayhem. Deep beneath the ground, he set in motion a necromantic ritual of extraordinary power. Pathfinders must battle the Tyrant's guardians, break the wards, and stop the ritual. Along the way, they'll discover what secrets the Tyrant wanted to protect and keep from falling into his enemies' hands. This scenario has two difficulty levels: Soldier (easier) and Champion (harder). Aid Characters: Players can bring up to three additional characters of level 5+ as Aid Characters. They can participate in special Aid Missions and generate benefits to help other tables. To use, bring the character sheet and their most recently earned Chronicle sheet. Written by Brian Duckwitz
PFS #10-98: Siege of Gallowspire (Levels 7-8, Champion)
Summary:
(Harder difficulty) The legendary Whispering Tyrant escaped his prison, leaving behind a foul ritual poised to grant him godlike power.
Description:
For a millennium, Golarion's most infamous lich, the Whispering Tyrant, was locked away. After a cataclysmic explosion sundered his prison, the Tyrant roams free once more, causing mayhem. Deep beneath the ground, he set in motion a necromantic ritual of extraordinary power. Pathfinders must battle the Tyrant's guardians, break the wards, and stop the ritual. Along the way, they'll discover what secrets the Tyrant wanted to protect and keep from falling into his enemies' hands. This scenario has two difficulty levels: Soldier (easier) and Champion (harder). Aid Characters: Players can bring up to three additional characters of level 5+ as Aid Characters. They can participate in special Aid Missions and generate benefits to help other tables. To use, bring the character sheet and their most recently earned Chronicle sheet. Written by Brian Duckwitz
PFS #10-98: Siege of Gallowspire (Levels 7-8, Soldier)
Summary:
(Easier difficulty) The legendary Whispering Tyrant has escaped his prison, leaving behind a foul ritual poised to grant him godlike power.
Description:
For a millennium, Golarion's most infamous lich, the Whispering Tyrant, was locked away. After a cataclysmic explosion sundered his prison, the Tyrant roams free once more, causing mayhem. Deep beneath the ground, he set in motion a necromantic ritual of extraordinary power. Pathfinders must battle the Tyrant's guardians, break the wards, and stop the ritual. Along the way, they'll discover what secrets the Tyrant wanted to protect and keep from falling into his enemies' hands. This scenario has two difficulty levels: Soldier (easier) and Champion (harder). Aid Characters: Players can bring up to three additional characters of level 5+ as Aid Characters. They can participate in special Aid Missions and generate benefits to help other tables. To use, bring the character sheet and their most recently earned Chronicle sheet. Written by Brian Duckwitz
PFS #10-98: Siege of Gallowspire (Tier 5-6 Soldier)
Summary:
Pathfinders visit an ancient Tian site to learn the local culture, only to find extraplanar perils and a new religion trying to bury the past.
Description:
Seven years ago, the Pathfinder Society acquired the Hao Jin Tapestry, a powerful artifact and gateway to a wondrous yet slowly disintegrating museum-like demiplane. Despite the sacrifices made to preserve the Hao-Jin Tapestry by one of the Pathfinder Society's most influential members, the realm's collapse seems inevitable. The Society has dispatched teams to high-value sites to salvage what they can of the historical treasures and knowledge, and the PCs are one of these first groups. However, their study of an ancient Tian site becomes far more complex thanks to not one but two burgeoning religions. It's up to the PCs to navigate this landscape riddled with hazards both extraplanar and political. Written by Jessica Redekop.
Inviting youth ages 6-17 to experience tabletop roleplaying in a dedicated space. Take a trek through the heart of the Screaming Jungle on a search for the famed gemstone, the Eye of the Serpent.
Description:
Pathfinder Society Academy is a place for younger gamers to learn how to play Pathfinder and for our younger GMs to hone their skills under the tutelage of experienced GMs. All Pathfinder Society Academy tables are family friendly and the GMs are chosen for their experience working with youth. Please note all children 12 and under need a parent/guardian to stay with them. Youth 13-15 need a parent in the Sagamore Ballroom. Youth 16-17 need to have a way to contact their onsite parent.