Someone's spying on the spies in Cynosure, one of the few cities still standing–more or less–after the Night of Fire. You can prove your loyalty to Cynosure's leaders by rooting out the traitors, or be branded a traitor yourself. Branded–literally–in the city square in front of cheering onlookers just before you're executed. Experience story-driven role playing in a post-apocalyptic fantasy world where high fantasy is brought low.
Someone's spying on the spies in Cynosure, one of the few cities still standing–more or less–after the Night of Fire. You can prove your loyalty to Cynosure's leaders by rooting out the traitors, or be branded a traitor yourself. Branded–literally–in the city square in front of cheering onlookers just before you're executed. Experience story-driven role playing in a post-apocalyptic fantasy world here high fantasy is brought low.
You've been trapped within the Hollow Earth for almost a year, but you think you’ve finally found a way back home. The only thing standing between you and the surface are some mysterious Atlantean ruins and a few pesky Nazis. What could possibly go wrong? Combining the two-fisted pulp action of Hollow Earth Expedition and the gritty post-apocalyptic setting of Desolation, this adventure is a must for Ubiquity fans!
For your character, an everyday visit to the bank turns into the wrong place at the wrong time. What looks like a bank job is something much more incredible, and once you walk on the Nearside – a network of a dozen dying worlds – things will never be the same. Horrors and wonders await, and with insanity comes power. Can you count to 13?
For your character, an everyday visit to the bank turns into the wrong place at the wrong time. What looks like a bank job is something much more incredible, and once you walk on the Nearside – a network of a dozen dying worlds – things will never be the same. Horrors and wonders await, and with insanity comes power. Can you count to 13?
For your character, an everyday visit to the bank turns into the wrong place at the wrong time. What looks like a bank job is something much more incredible, and once you walk on the Nearside – a network of a dozen dying worlds – things will never be the same. Horrors and wonders await, and with insanity comes power. Can you count to 13?
You've survived the Night of Fire, but the struggle has just begun. Now, just a few months later, winter has come fast and hard, and you have banded together with some like-minded folk to eke out the Long Winter. What choices will you have to make? How far will you go to survive? Experience story-driven role playing in the post-apocalyptic fantasy world where high fantasy is brought low.
You've survived the Night of Fire, but the struggle has just begun. Now, just a few months later, winter has come fast and hard, and you have banded together with some like-minded folk to eke out the Long Winter. What choices will you have to make? How far will you go to survive? Experience story-driven role playing in the post-apocalyptic fantasy world where high fantasy is brought low.
Your village needs you in this follow up to last year’s Any Port in a Storm. Can you make it back home and deal with the bandits who threaten its existence? It may seem straightforward, but nothing is ever easy in the After. Experience story-driven role playing in the post-apocalyptic fantasy world where high fantasy is brought low.
Your village needs you in this follow up to last year’s Any Port in a Storm. Can you make it back home and deal with the bandits who threaten its existence? It may seem straightforward, but nothing is ever easy in the After. Experience story-driven role playing in the post-apocalyptic fantasy world where high fantasy is brought low.