Freeport is a bustling center of trade, but evil currents run beneath the surface as hidden forces strive to unleash a horror of Lovecraftian scale onto the world!
Description:
Freeport is a bustling center of trade, but evil currents run beneath the surface as hidden forces strive to unleash a horror of Lovecraftian scale onto the world! Embrace the Freeport lore while learning the story-driven aspect of the award winning Fantasy AGE Game System that strikes a blend of combat, role-playing and exploration encounters.
King Randor has called for a delegation from across Eternia to serve as a diplomatic mission to meet with Argus, the leader of a Gar separatist group. But forces conspire to prevent this!
Description:
King Randor has called for a delegation from races across Eternia to serve as a diplomatic delegation to venture into Southern Plains to meet with Argus, the leader of a Gar separatist group that defected from the Dark Hemisphere and wishes to peacefully join the nations of Eternia. But forces conspire against the party to prevent this from happening! Embrace the Masters of the Universe 200X lore while learning the story-driven aspect of the award winning AGE Game System from Green Ronin that strikes a blend of combat, role-playing and exploration encounters.
The party is ambushed on the way to town. But why?
Description:
The party is ambushed on the way to town but the “bandits” are really bad at their jobs. This seems to be something that needs to be investigated further.
The party is ambushed on the way to town. But why?
Description:
The party is ambushed on the way to town but the “bandits”
are really bad at their jobs. This seems to be something that needs to be investigated further.
Our heroes are asked by a local sheriff to prove the innocence of an accused knight. Can they save him before it's too late?
Description:
Our heroes are asked by a local sheriff to prove the innocence of an accused knight. Can they save him before it's too late? This will be an introduction game for Fantasy Age, no experience necessary, though experienced players can also join in. Time will be allotted at the beginning of the session for character creation.
It is late & the heroes have retired for the night. Now the ghosts & goblins come out & heroes who walk the line between the mundane & the mysterious must stand between man & certain doom.
Description:
Lantern Hill – the name alone sends shivers up the spines of the residents of Freedom City. When dark forces begin amassing in the mysterious neighborhood, the more occult-minded heroes must assemble to prevent dark forces from destroying the very soul of the city. A PL 10-12 occult themed adventure for mature audiences.
It is late & the heroes have retired for the night. Now the ghosts & goblins come out & heroes who walk the line between the mundane & the mysterious must stand between man & certain doom.
Description:
Lantern Hill – the name alone sends shivers up the spines of the residents of Freedom City. When dark forces begin amassing in the mysterious neighborhood, the more occult-minded heroes must assemble to prevent dark forces from destroying the very soul of the city. A PL 10-12 occult themed adventure for mature audiences.
Traveling through a mountainous region, our heroes seek shelter from a storm in a seemingly-abandoned mining town. But something stirs beneath the earth & it will be all they can do to survive!
Description:
Traveling through a mountainous region, our heroes seek shelter from a storm in a seemingly-abandoned mining town. But something stirs beneath the earth, and it will be all they can do to survive! Pre-generated characters will be provided. Playing in either/both of my Children’s Crusade and Drive for Justice qualifies as “some” experience for those wishing to play.
Salvage law says "finder's keepers" out in the black & your crew may have hit the jackpot by finding a derelict military-class craft out in the Belt.
Description:
Salvage law says “finder’s keepers” out in the black, and your crew may have hit the jackpot by finding a derelict military-class craft out in the Belt. All you have to do is board it and take control, which should be easy, since it’s clear there’s nobody on board. Nobody alive, anyway.
This is a “learn to play” game for Green Ronin’s upcoming The Expanse Roleplaying Game using the AGE System rules.
The Expanse RPG is based on The Expanse science fiction novels by James S.A. Corey. The core book starts out with a setting in the nearly year-and-a-half between the events of the first novel, Leviathan Wakes, and the second, Caliban’s War. It is after a significant shake-up in the solar system, when major events are beginning to portend even larger changes. It provides us—and your Expanse game—with a convenient starting point without the need to detail every event in the entire series.
Salvage law says "finder's keepers" out in the black & your crew may have hit the jackpot by finding a derelict military-class craft out in the Belt.
Description:
Salvage law says “finder’s keepers” out in the black, and your crew may have hit the jackpot by finding a derelict military-class craft out in the Belt. All you have to do is board it and take control, which should be easy, since it’s clear there’s nobody on board. Nobody alive, anyway.
This is a “learn to play” game for Green Ronin’s upcoming The Expanse Roleplaying Game using the AGE System rules.
The Expanse RPG is based on The Expanse science fiction novels by James S.A. Corey. The core book starts out with a setting in the nearly year-and-a-half between the events of the first novel, Leviathan Wakes, and the second, Caliban’s War. It is after a significant shake-up in the solar system, when major events are beginning to portend even larger changes. It provides us—and your Expanse game—with a convenient starting point without the need to detail every event in the entire series.