Fight or flee? Every choice matters when the world is at war.
Description:
Trying to escape from the riots that have enveloped their home city, a ragtag group find themselves embroiled in a larger conflict. If they want to survive, they're going to have to work together.
The mayor's wife & child have gone missing. Several guards have been dispatched & none have returned. You have been tasked to find & bring back the missing people. Alive & safe.
Description:
You are a group of adventurers that have left your homes in search of adventure, riches, and fame. So far you have found none. You think your luck is changing for the better in helping out the mayor. His wife and child have gone missing. Several guards have been dispatched but have not been heard from since. It is up to you to figure out what happened and bring them back alive and safe.
The mayor's wife & child have gone missing. Several guards have been dispatched & none have returned. You have been tasked to find & bring back the missing people. Alive & safe.
Description:
You are a group of adventurers that have left your homes in search of adventure, riches, and fame. So far you have found none. You think your luck is changing for the better in helping out the mayor. His wife and child have gone missing. Several guards have been dispatched but have not been heard from since. It is up to you to figure out what happened and bring them back alive and safe.
The mayor's wife & child have gone missing. Several guards have been dispatched & none have returned. You have been tasked to find & bring back the missing people. Alive & safe.
Description:
You are a group of adventurers that have left your homes in search of adventure, riches, and fame. So far you have found none. You think your luck is changing for the better in helping out the mayor. His wife and child have gone missing. Several guards have been dispatched but have not been heard from since. It is up to you to figure out what happened and bring them back alive and safe.
Strange lights have been spotted at the edges of the dark Tanglewood, afterward several children started disappearing. Members of the Sovereign's Finest, you have been sent to investigate.
Description:
Strange lights have been spotted at the edges of the dark Tanglewood, afterward several children started disappearing. Members of the Sovereign's Finest you have been sent to investigate. An introductory adventure for the new AGE edition of Blue Rose.
Strange lights have been spotted at the edges of the dark Tanglewood, afterward several children started disappearing. Members of the Sovereign's Finest, you have been sent to investigate.
Description:
Strange lights have been spotted at the edges of the dark Tanglewood, afterward several children started disappearing. Members of the Sovereign's Finest you have been sent to investigate. An introductory adventure for the new AGE edition of Blue Rose.
While traveling near the Northeastern boarder of Aldis, your band receives a faint psychic call: "Please come. We are in need of aid - I don't know how long -"
Description:
While traveling near the Northeastern boarder of Aldis, your band receives a faint psychic call: “Please come. We are in need of aid… I don’t know how long…”. An AGE Blue Rose Adventure for 4-6 3rd level characters
While traveling near the Northeastern boarder of Aldis, your band receives a faint psychic call: "Please come. We are in need of aid - I don't know how long -"
Description:
While traveling near the Northeastern boarder of Aldis, your band receives a faint psychic call: “Please come. We are in need of aid… I don’t know how long…”. An AGE Blue Rose Adventure for 4-6 3rd level characters
While traveling near the Northeastern boarder of Aldis, your band receives a faint psychic call: "Please come. We are in need of aid - I don't know how long -"
Description:
While traveling near the Northeastern boarder of Aldis, your band receives a faint psychic call: “Please come. We are in need of aid… I don’t know how long…”. An AGE Blue Rose Adventure for 4-6 3rd level characters
While traveling near the Northeastern boarder of Aldis, your band receives a faint psychic call: "Please come. We are in need of aid - I don't know how long -"
Description:
While traveling near the Northeastern boarder of Aldis, your band receives a faint psychic call: “Please come. We are in need of aid… I don’t know how long…”. An AGE Blue Rose Adventure for 4-6 3rd level characters