You have awoken, the world is broken... you have a teleporter that can take you back to before... Can you stop the power grab? What will you do to avert certain danger?
You have awoken, the world is broken... you have a teleporter that can take you back to before... Can you stop the power grab? What will you do to avert certain danger?
Your party has been pulled together by one common foe…..Narthingar. This vicious servant of darkness has wronged each of you in some terrible manner. You now have a common enemy but find he even answers to a darker power yet. A town of familiar people, recently devastated by Narthengar and his minions, require your assistance. Dare to wear your “Vecnian” tees.
Your party has been pulled together by one common foe…..Narthingar. This vicious servant of darkness has wronged each of you in some terrible manner. You now have a common enemy but find he even answers to a darker power yet. A town of familiar people, recently devastated by Narthengar and his minions, require your assistance. Dare to wear your “Vecnian” tees.
The Forces of Change Must Think Highly of You, For they are sending you to the enemy capital to bring out a very potent defector.Characters provided. Dragons of Vestria Campaign, Intro Hero RPG.
Small Elethay friendly cities are being wiped out. Shifters are being hunted, captured and drained on the spot. Is this a push by the Necromancers? For characters of all levels.
By Frank Cassarino. This is the introduction module to the Crimson Valor campaign, a sequel of the Song of the Sea campaign. Captain Hunter sailed into the West leaving behind his two children, the newest privateers on the seas. New ships, new captains, and new peril...
By Kristin Wetherholt. Following clues from various Syrneth sites, the Captain seeks an uncharted island. What creatures will you face? What traps will test your skill? What secrets will you discover? And what does the Captain hope to find? Only time will tell.
By Frank Cassarino. Must have played CV01 or CV02. Queen Elaine has given the Captain the task of hunting down a Montaigne spy. Who is this man, how did he leave, and where did he go? Is this hunt for a man, or a ghost?
By Frank Cassarino. Must have played CV01 or CV02. Queen Elaine has given the Captain the task of hunting down a Montaigne spy. Who is this man, how did he leave, and where did he go? Is this hunt for a man, or a ghost?