Must have played CV01 or CV03. At the end of the day, when he has done everything he can, a captain has to wonder: Does a captain have to go down with his ship, or can he make a deal with the devil instead?
Must have played CV01 or CV03. Captain Jack Hunter has a knack for making enemies out of friends and friends out of enemies. So, what did he do to tick off THIS guy, and can the keys to freedom lie in Jack's past?
Must have played CV01 or CV03. Captain Jack Hunter has a knack for making enemies out of friends and friends out of enemies. So, what did he do to tick off THIS guy, and can the keys to freedom lie in Jack's past?
DI27: A Visit to the Urban Saurians of Worter Danai
Description:
After the issue of Folk graves being robbed on Worter Danai was cleared up, now Saurian graves are being robbed! Can a group of intrepid adventurers solve this new problem?
A small outpost has discovered information vital the winning the war, unfortunately the enemy know about the discovery and they are on their way. You have been asked to support the small outpost for a few days until reinforcements can arrive.
You are off to Festival Day. Is it your first after your Ascension? You will have an opportunity to learn a new craft or skill, buy and sell items, join the military, various guilds, secret societies, etc.
Part two of the Dream Whispering saga, if possible please be able to play all 3 in a row. Autumn and her friends are still missing pieces of the sword they seek. The rumors all point in the same direction... towards the isolated tower of Verokned. Travel and try and solve the mysteries and puzzles that await you, before the dragon takes flight. Dare to wear your “Vecnian” tees.
Part One. You have been summoned to the church of Temorkin. A female pleads you to join her on her quest. She must travel to the City of Splendor to find and help the mysterious Merronis. Without much hesitation the group agrees to help, for you to have heard and felt her anguish. Make haste to the Inn of the Yawning Portal before it is too late. Dare to wear your “Vecnian” tees.
It seemed like a simple enough Hunt, a rogue Elemental Fetch was smashing buildings, and the party of Hunters from the Roadhouse set a trap for it. It fell right into the trap... and then things went really, REALLY strange. Now the Hunters have to figure out what's actually going on, and how to stop it...
Sent to an exclusive resort run by a criminal syndicate to retrieve an informant. You can do anything you want as long as you follow one rule... get a permit first. Ongoing campaign: start a character or bring an existing one. Authored by S. Tucker