“Look Sir, Droids.” You play a squad of Sandtroopers looking for the Droids that jettisoned from the Rebels Blockade Runner on Tatooine. You must navigate your way through the Dune Sea searching for the wayward droids. Along the way you will encounter Tusken Raiders, Jawas, Assassin Droids and the occasional Krayt Dragon. All the while under the watchful lenses of Lord Darth Vader. Guest DM – TK-421
First children began vanishing after entering the Metropolis Public Library. This was followed by reports and rumors of strange creatures and apparitions haunting the halls of that venerable building. Then, late today, a panic erupted at the library, sending terrified citizens running out the doors and into the streets. Dark clouds have gathered over the building, and local law enforcement has issued a plea to the JLA!
An evil sorcerer has escaped from the Pits of Gundun, and the noble knight who put him there has gone missing. The kingdom needs your help: rescue the knight and bring the sorcerer to justice, and you will be richly rewarded. A mid-level range Basic D&D / Labyrinth Lord adventure
Rumors abound of the rich treasures hidden beneath the old ruined watch tower on the hill outside of town. And yet, nobody seems to directly know anyone who has returned from there with any treasure at all. Will you succeed where others have failed? An introductory Basic D&D game (Labyrinth Lord compatible). Newbies welcome, characters will be provided.
After besting a mysterious rogue sentinel at the mansion in Westchester, the X-Men discover that the mechanical menace is not operating alone. Deep in the outback of Australia, the nightmare vision of Larry Trask has once again been resurrected and is growing stronger. It is now up to Xavier’s, Children of the Atom to go forth and give battle in the blue-sky land!
The Ace's High Gang has crossed the line and now the sheriff is rounding up a posse to bring in these outlaws dead or alive. It won't be easy though, the Outlaw Trail never is. In Sorrow, Wyoming, men live by two laws; there is the law of courts and then there is the law of the gun.
In the Friedrichstadt neighborhood there is a charming little cafe where one may sit to enjoy an espresso while watching one of the most hotly contested battlegrounds in the Cold War. NATO calls it Checkpoint Charlie and it forms the point where two very different worlds collide. Welcome to East Berlin, circa 1961. Passports please.
On a return trip from outpost Histran our adventures pick up a faint rescue beacon from star ship New Haven, an Agriculture vessel thought to have been destroyed decades ago. Our heroes must slip through Sathar infested space if they are to discover the fate of the missing crew and passengers.
Oberon is missing, Eric wears the crown, Corwin wastes away sightless in the dungeons of Amber and a sinister Black Road winds it's way through shadow to threaten the eternal city herself! Things look pretty bleak, but at least you have family...
Captain’s Log: Stardate 64098.6 The Federation has directed the Enterprise to intercept an Andorian spy who has stolen highly classified information regarding the latest warp drive technology used by Federation ships. We must proceed to the Regal Corporation Orbital Mining Base at the edge of the Romulan neutral zone and intercept the spy. We have been warned that the Romulans (and perhaps others) may also have an interest in the spy...