Want the premiere Adventurers League Experience? This is it. You will experience the brand new, & only playable as part of this program Mooshae Isles trilogy #5, as well as a special event.
Description:
Want the premiere D&D Adventurers League Experience at Gen Con? Like the title says: this is it. You will experience the brand new, unreleased, and only playable as part of this program Mooshae Isles trilogy #5, as well as a special event to cap it off (that will be customized to your individual table and not released for general play). These are guaranteed six-person tables, and you will experience this exciting new trilogy with the same players and the same hand-picked, top-tier, DM for the entire event. These events will happen in their own play space separate from the general games. A total of sixteen hours of gaming spread out over 4 four-hour play periods. D&D Adventurers League adventures for characters levels 5-10. Play times are Thur: Noon-4pm, Fri: Noon-4pm, and Sat: Noon-4pm and 5pm-9pm.
Want the premiere Adventurers League Experience? This is it. You will experience the brand new, & only playable as part of this program Mooshae Isles trilogy #5, as well as a special event.
Description:
This event is a continuation of event RPG18140618. You can only buy a ticket to the initial event itself.
Want the premiere Adventurers League Experience? This is it. You will experience the brand new, & only playable as part of this program Mooshae Isles trilogy #5, as well as a special event.
Description:
This event is a continuation of event RPG18140618. You can only buy a ticket to the initial event itself.
Want the premiere Adventurers League Experience? This is it. You will experience the brand new, & only playable as part of this program Mooshae Isles trilogy #5, as well as a special event.
Description:
This event is a continuation of event RPG18140618. You can only buy a ticket to the initial event itself.
Discover who or what is killing the good people of Asylum. An introductory adventure by Bruce Cordell.
Description:
The killings begin as the drought afflicting the town of Asylum threatens to stretch into another year. Townsfolk, dead and dry as shed snakeskins, their bodies papery and crumbling, turn up night after night. Who or what is killing the good people of Asylum is what the player characters must discover in this adventure. The characters eventually find that it’s something living down in the well—which is the one remaining source of water for miles around. An introductory adventure by Bruce Cordell.
Discover who or what is killing the good people of Asylum. An introductory adventure by Bruce Cordell.
Description:
The killings begin as the drought afflicting the town of Asylum threatens to stretch into another year. Townsfolk, dead and dry as shed snakeskins, their bodies papery and crumbling, turn up night after night. Who or what is killing the good people of Asylum is what the player characters must discover in this adventure. The characters eventually find that it’s something living down in the well—which is the one remaining source of water for miles around. An introductory adventure by Bruce Cordell.
Discover who or what is killing the good people of Asylum. An introductory adventure by Bruce Cordell.
Description:
The killings begin as the drought afflicting the town of Asylum threatens to stretch into another year. Townsfolk, dead and dry as shed snakeskins, their bodies papery and crumbling, turn up night after night. Who or what is killing the good people of Asylum is what the player characters must discover in this adventure. The characters eventually find that it’s something living down in the well—which is the one remaining source of water for miles around. An introductory adventure by Bruce Cordell.
Discover who or what is killing the good people of Asylum. An introductory adventure by Bruce Cordell.
Description:
The killings begin as the drought afflicting the town of Asylum threatens to stretch into another year. Townsfolk, dead and dry as shed snakeskins, their bodies papery and crumbling, turn up night after night. Who or what is killing the good people of Asylum is what the player characters must discover in this adventure. The characters eventually find that it’s something living down in the well—which is the one remaining source of water for miles around. An introductory adventure by Bruce Cordell.
Discover who or what is killing the good people of Asylum. An introductory adventure by Bruce Cordell.
Description:
The killings begin as the drought afflicting the town of Asylum threatens to stretch into another year. Townsfolk, dead and dry as shed snakeskins, their bodies papery and crumbling, turn up night after night. Who or what is killing the good people of Asylum is what the player characters must discover in this adventure. The characters eventually find that it’s something living down in the well—which is the one remaining source of water for miles around. An introductory adventure by Bruce Cordell.
Discover who or what is killing the good people of Asylum. An introductory adventure by Bruce Cordell.
Description:
The killings begin as the drought afflicting the town of Asylum threatens to stretch into another year. Townsfolk, dead and dry as shed snakeskins, their bodies papery and crumbling, turn up night after night. Who or what is killing the good people of Asylum is what the player characters must discover in this adventure. The characters eventually find that it’s something living down in the well—which is the one remaining source of water for miles around. An introductory adventure by Bruce Cordell.