In Strangehollow you will test your mettle against all new creatures and challenges unique to the upcoming campaign setting. Expect action and some free-form experimentation with the 5E system.
Description:
Are you brave or foolish enough to enter Strangehollow, a primordial land of never before seen creatures and natural wonder? Surviving Strangehollow is an introduction to the forthcoming campaign setting compatible with 5E. It is based on the art of Emily Hare and features dozens of new creatures, several new subclasses, and a handful of feats and backgrounds designed to create a unique and awe-inspiring experience. We will provide characters leveraging the new subclass rules so players can jump right in!
In Strangehollow you will test your mettle against all new creatures and challenges unique to the upcoming campaign setting. Expect action and some free-form experimentation with the 5E system.
Description:
Are you brave or foolish enough to enter Strangehollow, a primordial land of never before seen creatures and natural wonder? Surviving Strangehollow is an introduction to the forthcoming campaign setting compatible with 5E. It is based on the art of Emily Hare and features dozens of new creatures, several new subclasses, and a handful of feats and backgrounds designed to create a unique and awe-inspiring experience. We will provide characters leveraging the new subclass rules so players can jump right in!
In Strangehollow you will test your mettle against all new creatures and challenges unique to the upcoming campaign setting. Expect action and some free-form experimentation with the 5E system.
Description:
Are you brave or foolish enough to enter Strangehollow, a primordial land of never before seen creatures and natural wonder? Surviving Strangehollow is an introduction to the forthcoming campaign setting compatible with 5E. It is based on the art of Emily Hare and features dozens of new creatures, several new subclasses, and a handful of feats and backgrounds designed to create a unique and awe-inspiring experience. We will provide characters leveraging the new subclass rules so players can jump right in!
The Real Thing is a self-contained, story-driven, pen-and-paper roleplaying game inspired by the music of Faith No More.
Description:
Specifically, we have drawn significant story elements and inspiration from Faith No More’s album from 1989 entitled The Real Thing. It was groundbreaking at the time, and remains one of the best albums ever created, in our humble opinions. More to the point, however, is the fact that many of the songs revolve around similar themes and ideas, making it a perfect album around which to craft a concept RPG. While the concept for the story is grounded in the music and words from the album of the same name, it also pulls in themes and other elements from other Faith No More titles. Song titles and lyrics from every Faith No More album are included judiciously as a gesture of fandom and respect for one of our favorite artists.
The Real Thing is a self-contained, story-driven, pen-and-paper roleplaying game inspired by the music of Faith No More.
Description:
Specifically, we have drawn significant story elements and inspiration from Faith No More’s album from 1989 entitled The Real Thing. It was groundbreaking at the time, and remains one of the best albums ever created, in our humble opinions. More to the point, however, is the fact that many of the songs revolve around similar themes and ideas, making it a perfect album around which to craft a concept RPG. While the concept for the story is grounded in the music and words from the album of the same name, it also pulls in themes and other elements from other Faith No More titles. Song titles and lyrics from every Faith No More album are included judiciously as a gesture of fandom and respect for one of our favorite artists.
The Real Thing is a self-contained, story-driven, pen-and-paper roleplaying game inspired by the music of Faith No More.
Description:
Specifically, we have drawn significant story elements and inspiration from Faith No More’s album from 1989 entitled The Real Thing. It was groundbreaking at the time, and remains one of the best albums ever created, in our humble opinions. More to the point, however, is the fact that many of the songs revolve around similar themes and ideas, making it a perfect album around which to craft a concept RPG. While the concept for the story is grounded in the music and words from the album of the same name, it also pulls in themes and other elements from other Faith No More titles. Song titles and lyrics from every Faith No More album are included judiciously as a gesture of fandom and respect for one of our favorite artists.