Thrill to the adventures of the Rocket Age! Twisted mutations caused by mad science! Scheming Soviets! Giant centipedes! What lurks in the Cavern of the Changed?
Description:
Agricultural Station 8 has been reporting an uprise in wild animal attacks. Your team of investigators have been dispatched from the city of Emancipation into the hinterlands to investigate. The stakes are high and only you can save the sand wiggler harvest!
Why the upcharge? As a premier event, we bring higher quality 3-D terrain, maps, miniatures, and other emersion enhancements. Additionally, all participants will receive a signed copy of Blood Red MarsSavaged!
The Pit, G.I. Joe's base of operations has been compromised! Zartan, a Cobra master of disguise, has infiltrated the base. While his goals aren't known, the Joes can guess; Espionage and sabotage.
Description:
The Joes fight for freedom wherever theres trouble, but their home is always waiting for them. The Pit, a state-of-the-art military base, is meant to be the most secure headquarters in the world. However, Joe's enemy, Cobra, is clever. Information from within Cobra has given Hawk intel that Zartan, master of disguise, is somewhere in the base. Now, the Joes must protect their information, increase security, and expose Zartan. Knowing your enemy is imperative. After all, knowing is half the battle!
The Pit, G.I. Joe's base of operations has been compromised! Zartan, a Cobra master of disguise, has infiltrated the base. While his goals aren't known, the Joes can guess; Espionage and sabotage.
Description:
The Joes fight for freedom wherever theres trouble, but their home is always waiting for them. The Pit, a state-of-the-art military base, is meant to be the most secure headquarters in the world. However, Joe's enemy, Cobra, is clever. Information from within Cobra has given Hawk intel that Zartan, master of disguise, is somewhere in the base. Now, the Joes must protect their information, increase security, and expose Zartan. Knowing your enemy is imperative. After all, knowing is half the battle!
The Pit, G.I. Joe's base of operations has been compromised! Zartan, a Cobra master of disguise, has infiltrated the base. While his goals aren't known, the Joes can guess; Espionage and sabotage.
Description:
The Joes fight for freedom wherever theres trouble, but their home is always waiting for them. The Pit, a state-of-the-art military base, is meant to be the most secure headquarters in the world. However, Joe's enemy, Cobra, is clever. Information from within Cobra has given Hawk intel that Zartan, master of disguise, is somewhere in the base. Now, the Joes must protect their information, increase security, and expose Zartan. Knowing your enemy is imperative. After all, knowing is half the battle!
Journey across the fabled war road of Herak-Mavros to a world lost to the Void. Encounter lost heroes, void cultists, and a face off against a threat unlike anything youve encountered before.
Description:
This is an adventure for 6th level 5e characters. Pregenerated characters will be provided, or you can bring your own for Game Master approval. You can find this adventure in the Labyrinth Adventures book at the Kobold Press Booth (Booth Number TBA). An adult must accompany all minors. Please refer to the FAQ on our Organized Play page that is linked within the event for more general information.
Journey across the fabled war road of Herak-Mavros to a world lost to the Void. Encounter lost heroes, void cultists, and a face off against a threat unlike anything youve encountered before.
Description:
This is an adventure for 6th level 5e characters. Pregenerated characters will be provided, or you can bring your own for Game Master approval. You can find this adventure in the Labyrinth Adventures book at the Kobold Press Booth (Booth Number TBA). An adult must accompany all minors. Please refer to the FAQ on our Organized Play page that is linked within the event for more general information.
Journey across the fabled war road of Herak-Mavros to a world lost to the Void. Encounter lost heroes, void cultists, and a face off against a threat unlike anything youve encountered before.
Description:
This is an adventure for 5e characters. Pregenerated characters will be provided, or you can bring your own for Game Master approval. You can find this adventure in the Labyrinth Adventures book at the Kobold Press Booth (Booth Number TBA). An adult must accompany all minors. Please refer to the FAQ on our Organized Play page that is linked within the event for more general information.
The world is facing an alien invasion from an unknown planet, but just when it seems all is lost, heroes have risen up to stand against those who would destroy their home.
Description:
Can a handful people with extraordinary powers truly make a difference in an interplanetary conflict? Or is this heroic effort to turn the tide doomed from the start? The greatest avalanche begins with just a few pebbles, so anything is possible! This is the first of two rounds with the best role-players moving on to the second round Sunday at noon.
The world is facing an alien invasion from an unknown planet, but just when it seems all is lost, heroes have risen up to stand against those who would destroy their home.
Description:
Can a handful people with extraordinary powers truly make a difference in an interplanetary conflict? Or is this heroic effort to turn the tide doomed from the start? The greatest avalanche begins with just a few pebbles, so anything is possible! This is the first of two rounds with the best role-players moving on to the second round Sunday at noon.
The world is facing an alien invasion from an unknown planet, but just when it seems all is lost, heroes have risen up to stand against those who would destroy their home.
Description:
Can a handful people with extraordinary powers truly make a difference in an interplanetary conflict? Or is this heroic effort to turn the tide doomed from the start? The greatest avalanche begins with just a few pebbles, so anything is possible! This is the first of two rounds with the best role-players moving on to the second round Sunday at noon.