North of Salt Lake City, 20 years after the Day of the Triffids, a community of survivors desperately try to stay safe from the deadly plants atop a mountain pass. And now a new danger threatens.
This newly founded outpost sits amidst a wealth of natural resources. As you explore the surrounding countryside, what will you find & how will you use it? D&D meets 4X with a twist!
Description:
D&D meets Civilization with a few extra twists! You're the first wave of adventurers to be sent to this uncharted land. Having been tasked with surveying this new frontier, you will determine which resources would best be exploited to bring wealth and stability to your developing outpost. Explore the countryside, scout for resources, fight to secure them, and build up your town. This will be the first adventure in a three-part series. Participation in all three parts is not required but is encouraged. Characters will be provided and all rules will be taught as you go.
This newly founded outpost sits amidst a wealth of natural resources. As you explore the surrounding countryside, what will you find & how will you use it? D&D meets 4X with a twist!
Description:
D&D meets Civilization with a few extra twists! You're the first wave of adventurers to be sent to this uncharted land. Having been tasked with surveying this new frontier, you will determine which resources would best be exploited to bring wealth and stability to your developing outpost. Explore the countryside, scout for resources, fight to secure them, and build up your town. This will be the second adventure in a three-part series. Participation in all three parts is not required but is encouraged. Characters will be provided and all rules will be taught as you go.
This newly founded outpost sits amidst a wealth of natural resources. As you explore the surrounding countryside, what will you find & how will you use it? D&D meets 4X with a twist!
Description:
D&D meets Civilization with a few extra twists! You're the first wave of adventurers to be sent to this uncharted land. Having been tasked with surveying this new frontier, you will determine which resources would best be exploited to bring wealth and stability to your developing outpost. Explore the countryside, scout for resources, fight to secure them, and build up your town. This will be the third adventure in a three-part series. Participation in all three parts is not required but is encouraged. Characters will be provided and all rules will be taught as you go.
Head up to the Lido deck, where the buffet features you! Try to survive, armed with only your wits, your sense of humor, & whatever you can find around you.
Description:
You don’t remember entering a sweepstakes, but you just won a free cruise! Head up to the Lido deck, where the buffet features you! Try to survive, armed with only your wits, your sense of humor, and whatever you can find around you. Role playing and problem solving stressed.
Head up to the Lido deck, where the buffet features you! Try to survive, armed with only your wits, your sense of humor, & whatever you can find around you.
Description:
You don’t remember entering a sweepstakes, but you just won a free cruise! Head up to the Lido deck, where the buffet features you! Try to survive, armed with only your wits, your sense of humor, and whatever you can find around you. Role playing and problem solving stressed.
A group of Rose Quartz's rebellion soldiers are on a mission to take out the Homeworld supply spire on the island of Crete. Roleplaying & problem-solving stressed.
Description:
The Rebellion received word that Homeworld is scheduled to send a shipment of injectors to Crete for the next Kindergarten. Rose Quartz has assigned a team to disrupt the cargo and destroy the island’s spire and galaxy warp if possible. The Rebellion can’t afford to let Homeworld’s ranks of quartz soldiers swell. It won’t be easy, especially with the local humans poking around, but the team will find a way; they always do.
Evil Queen Derkins has taken President & First Tiger Hobbes hostage! It's up to Spaceman Spiff, Stupendous Man, Tracer Bullet, & the Calvin Clones to rescue him!
It's summer 1985 in Clearfield, DE. School's out, your options are endless. Maybe try & figure out that weird signal interrupting all the best videos on MTV?