Want to find out what Dingbitt hides on his deepest dungeon levels? Grab your dice, roll up a character, and lets get this dungeon party started! A wicked dungeon romp.
Description:
You aint done dungeon til you have done the deep levels of Dingbitts Dunge O Doom! And that's just where your sword-n-sorcery heroes will start in this randomly generated dungeon. Once you pass its threshold, the dice determine just how lucky you will be to find your way to the Chamber of Treasures, the Tomb of Doom, or even the way out. Expect casualties along the way (aside from that, it is a great game for beginners). The game starts with character generation and all rules explained. WEGS is role play lite and tactics heavy. Bring your lucky dice... You are gonna need them...
Want to find out what Dingbitt hides on his deepest dungeon levels? Grab your dice, roll up a character, and lets get this dungeon party started! A wicked dungeon romp.
Description:
You aint done dungeon til you have done the deep levels of Dingbitts Dunge O Doom! And that's just where your sword-n-sorcery heroes will start in this randomly generated dungeon. Once you pass its threshold, the dice determine just how lucky you will be to find your way to the Chamber of Treasures, the Tomb of Doom, or even the way out. Expect casualties along the way (aside from that, it is a great game for beginners). The game starts with character generation and all rules explained. WEGS is role play lite and tactics heavy. Bring your lucky dice... You are gonna need them...
Swords. Sorcery. Wizards. Whatever! Get ready for a full-throttle fantasy free-for-all! Role play lite. Tactics heavy. Fun.
Description:
A rag-tag assortment of adventurers are having a real slow night at the Tongue of Dung, a seedy, cut-throaty tavern in the convict-infested village of Ikkspatt. In one dark corner, an Elf Mage sleepily stares over her spellbook, while her pet troll looks hungrily about. And there is a table of furry-footed Gnobbits getting way too loud with their SHIRE THIS and SHIRE THAT nonsense! And why does the village body snatcher keep going out to his cart to count the bodies? Never a dull moment in this joint. A great intro to WEGS, the Wickedly Errant Game System!
Swords. Sorcery. Wizards. Whatever! Get ready for a full-throttle fantasy free-for-all! Role play lite. Tactics heavy. Fun.
Description:
A rag-tag assortment of adventurers are having a real slow night at the Tongue of Dung, a seedy, cut-throaty tavern in the convict-infested village of Ikkspatt. In one dark corner, an Elf Mage sleepily stares over her spellbook, while her pet troll looks hungrily about. And there is a table of furry-footed Gnobbits getting way too loud with their SHIRE THIS and SHIRE THAT nonsense! And why does the village body snatcher keep going out to his cart to count the bodies? Never a dull moment in this joint. A great intro to the Wickedly Errant Game System!
A rag-tag assortment of adventurers are having a real slow night at the Tongue of Dung, a seedy, cut-throaty tavern in the convict-infested village of Ikkspatt. In one dark corner, a drunken Dwarf slumbers. In the other, the Goblin chieftain Borkfu and his gang are getting rowdy. Keep one hand on your tankard and the other on your hilt, it’s gonna be one of those nights. A great intro to WEGS, the Wickedly Errant Game System!
Official module playtest! A rag-tag party of Dwarfs, Elfs, Goblins, Gnobbits, and Humnz enter the crypt of a dread Warlock! Hired by a mysterious alchemist, all they must do is find the Warlock’s spellbook, bring it back to town, and reap their reward. Sounds pretty simple, eh? All you need is fifty feet of rope, some torches and a stout ten foot pole to get started. Get wicked with WEGS, the Wickedly Errant Game System! Dungeon fun with a twist!
Old skool dungeon thrills! A rag-tag assortment of Dwarves, Elves, Goblins, Gnobbits and Humnz are plunged into a dungeon chock full of treasure, traps and monsters. The deeper they delve, the bigger the booty (and the greater the peril, of course). Itâs up to the players to decide what they wantâfabulous treasure, worthy opponents or, perhaps, just to find a way out? Itâs amazing how priorities change when theyâre no longer on Dungeon Level 1!
Whatâs it gonna be folks? Fight dragons, explore dungeons, assault giants, taunt some goblins, or face a minotaur or two? Game starts with a wickedly quick character creation: select a race (Dwarf, Elf, Goblin, Gnobbit, or Humnz) and class (Warrior, Ranger, Trickster, Mage or Sage), then players are plunged into an adventure to suit their needs. The perfect intro to WEGS, the brand new, old skool, sword-n-sorcery adventure game!
Whatâs it gonna be folks? Fight dragons, explore dungeons, assault giants, taunt some goblins, or face a minotaur or two? Game starts with a wickedly quick character creation: select a race (Dwarf, Elf, Goblin, Gnobbit, or Humnz) and class (Warrior, Ranger, Trickster, Mage or Sage), then players are plunged into an adventure to suit their needs. The perfect intro to WEGS, the brand new, old skool, sword-n-sorcery adventure game!
Whatâs it gonna be folks? Fight dragons, explore dungeons, assault giants, taunt some goblins, or face a minotaur or two? Game starts with a wickedly quick character creation: select a race (Dwarf, Elf, Goblin, Gnobbit, or Humnz) and class (Warrior, Ranger, Trickster, Mage or Sage), then players are plunged into an adventure to suit their needs. The perfect intro to WEGS, the brand new, old skool, sword-n-sorcery adventure game!