An old friend Randy Bourdreaux has contacted your lodge and requested help in a horrible string of murders. Dark magic and possibly the Cabal is suspected as there have been three victims and all have had voodoo artifacts involved in their murder. Can your lodge locate the source and stop it before its dark plans come to fruition?
It has been six or seven long months since you were captured by slavers. Dragged off to some unknown star system, forced to mine asteroids with minimal training, equipment or safety. You and your companions were just marking time, in your holding cell on some moon outpost, when the whole base is rocked by a series of explosions. Suddenly the lights go out, and the magnetic locks on the doors pop open. Now is your chance to escape.
Baker’s 2nd Platoon, 10th Mechanized Infantry, is part of a massive race north to relieve the 101st Airborne at Bastogne. Today the mission is clearing a forested hillock that commands the fields to the north, so the tanks can roll forward. Things get interesting when the platoon finds krauts dug in the ruins of a keep hidden amongst the trees…
Your group of pirates has been asked by the East Indian Trade company to investigate a small island in the Whip Island chains. They believe that this island is being used as a base of operations for the dreaded pirate gallon the Dama Rosa. You are to infiltrate the island and wipe the pirates out for this any and all treasure, cargo, or valuables you find are yours to keep.
In July of 1868, the waters of The Race had become far deadlier than ever before. A scientist from Columbia University and his strange amphibious vehicle are now the only hope to reach the team rebuilding the lighthouse on Little Gull Island, and possibly discover what has happened to The Race. It's Jules Verne meets Robert E. Howard in this Savage Worlds homebrew setting of a Steampunk American Gilded Age.
A tale for seasoned characters set in the dark steampunk fantasy realm of RunePunk. The jobbers, a seasoned crew, accept a job at the University in RiddleRock. A librarian has disappeared and strange things are going on in the lower levels of the administration building.
Your team of US Agents is Legendary, but now you have been called upon to stop a supernatural badness the likes of which you have never seen before. The being calling itself the Cackler, and it used to be the commander of Camp Douglas. It and a thirteen-year-old girl, Rachel Caden, are racing toward Cahokia, IL. Where it is believed that they will unleash a horror upon the world the likes of which has never been seen before. Make no mistake Agent
The streets of Cadiz are dangerous even in untroubled times, and these times are not untroubled. The government is getting more repressive on socialist talk and anarchist violence. Yet something worse is happening in the theater district. People have been disappearing, or showing up dead and mutilated. Has Jack the Ripper come to Cadiz? 6 Seasoned Rippers have been sent to find and stop the “new Jack� before all is lost.
Traveling between Spires in Scatterpoint by train is never easy, and lately it’s been getting worse. However, when a job demands a train ride ya gotta go. Now this train is heading into more trouble than normal and 6 fledgling heroes are all standing between ruin and a future for everyone. Welcome to Scatterpoint, hero!
Traveling between Spires in Scatterpoint by train is never easy, and lately it’s been getting worse. However, when a job demands a train ride ya gotta go. Now this train is heading into more trouble than normal and 6 fledgling heroes are all standing between ruin and a future for everyone. Welcome to Scatterpoint, hero!