In the year 2106, the Earth is ripped from it's orbit without warning by an insatiable, planet-destroying cosmic vortex known as the Maelstrom. An elite squad of Union soldiers and civilian scientists are sent out to deep space to study a savage alien race known as the Growlers. Can the squad make it back to Earth before being torn apart by the terrifying creatures of the new known universe?
It has been a long trip, but it is finally over. As you head for your room at Crom's Retreat, one of the town guards runs into the inn and yells, "It is snowing a blizzard out there!" That wouldn't be odd except it is high summer. What is going on? Is this the work of the evil wizard Regnal? And, how much will the King pay to stop the snow? Ages 9 to 11 only. No adults.
You knew it was bad when you awoke in a barricaded temple. You knew it was worse when you observed that the town around the temple was seemingly abandoned and shows signs of combat. You began to feel an icy chill as you realized that not only are the people around you complete strangers, but you have no memory of who you are. The fact that the phrase "The Harvester comes by night!" is written on the wall in blood is just icing on the cake!
You knew it was bad when you awoke in a barricaded temple. You knew it was worse when you observed that the town around the temple was seemingly abandoned and shows signs of combat. You began to feel an icy chill as you realized that not only are the people around you complete strangers, but you have no memory of who you are. The fact that the phrase "The Harvester comes by night!" is written on the wall in blood is just icing on the cake!
Almost a year ago, you survived the horror of Kreutzhofen and defeated the Harvester. While you are still suffering from memory loss, you have managed to arm and equip yourselves and begun your journey to consult with the sages of the West in hopes of regaining your identities. On your way, however, you find an all but abandoned town and lone, terribly injured soldier. He lives long enough to speak only one word: "Harvester".
Almost a year ago, you survived the horror of Kreutzhofen and defeated the Harvester. While you are still suffering from memory loss, you have managed to arm and equip yourselves and begun your journey to consult with the sages of the West in hopes of regaining your identities. On your way, however, you find an all but abandoned town and lone, terribly injured soldier. He lives long enough to speak only one word: "Harvester".
It is 1969. You are part of a Special Forces detachment sent into the north to free âtop priorityâ POWs. The detachment CO and detachment XO are new to the unit. Their standoffish attitude is not making any friends and any questions about the operation are quickly shut down. This is going to be a very strange trip. A Weird Wars adventure.
Hand-picked by Solomon Kane are a new group of "Wanderers" chosen to follow the "Path of Kane". They have been chosen to investigate the rumors of strange deaths of villagers and mutilated livestock within a hamlet in Wallachia. Rumors abound about a mysterious sect of monks that are bringing back to the area, from Constantinople, the decapitated head of the region's former prince. Prince Vlad Teppes is said to have been cursed.
Yer Capn' has selected ye lucky few to deliver some highly valuable contraband land-side. Can ye deliver the goods and return with the cash before the Capn' weighs anchor and leaves ye high and dry? This is the classic Pirates of the Spanish Main One Sheet written by Chris Williams.
Yer Capn' has selected ye lucky few to deliver some highly valuable contraband land-side. Can ye deliver the goods and return with the cash before the Capn' weighs anchor and leaves ye high and dry? This is the classic Pirates of the Spanish Main One Sheet written by Chris Williams.