Vikings 892 CE. Pioneering hopefuls cross an unkind sea only to find a land that hates them. Strong Spears, Stout Warriors and Team Work required. A Shorefall campaign prequel. Combat & Roleplay.
Vikings 892 CE. Pioneering hopefuls cross an unkind sea only to find a land that hates them. Strong Spears, Stout Warriors and Team Work required. A Shorefall campaign prequel. Combat & Roleplay.
Low Magic, Viking hopefuls will cross an unkind sea only to find a land that hates them. This Shorefall event will be quite deadly and few characters will survive more than an hour. Roleplay/Combat.
Adventurers regularly go treasure-hunting, but it's not often for artifacts. Besides, when was the last time a magical artifact from an ancient civilization ever caused any trouble, right? 9-19
Description:
Adventurers regularly go treasure-hunting, but it's not often that you get to go artifact-hunting. Besides, when was the last time that a magical artifact from an ancient, fallen civilization ever caused any trouble, right? 9-19
Adventurers regularly go treasure-hunting, but it's not often for artifacts. Besides, when was the last time a magical artifact from an ancient civilization ever caused any trouble, right? 9-19
Description:
Adventurers regularly go treasure-hunting, but it's not often that you get to go artifact-hunting. Besides, when was the last time that a magical artifact from an ancient, fallen civilization ever caused any trouble, right? 9-19
Adventurers regularly go treasure-hunting, but it's not often for artifacts. Besides, when was the last time a magical artifact from an ancient civilization ever caused any trouble, right? 9-19
Description:
Adventurers regularly go treasure-hunting, but it's not often that you get to go artifact-hunting. Besides, when was the last time that a magical artifact from an ancient, fallen civilization ever caused any trouble, right? 9-19