Revision of Tower of Buttwhoopin'. You are high level Gladiator slaves fighting in the highest level competition offered with the greatest reward on the line, your freedom!
Description:
You have battled long in the Arena. Finally your team stands ready to to win their freedom! You are following in the footsteps of some of the greatest gladiators ever. Your masters have prepared a set of traps and puzzles for you to face. Every set number of minutes(real world time) a new set of (tougher by 1 CR) monsters will spawn. You need to finish the maze before the monsters become too tough to handle. Monsters also have increasingly powerful magical items which will help you survive the later part of the game. If you played in the previous incarnation of this game "Tower of Buttwhoopin'" this is the same basic idea and setup, but having run that at a few times I've decided to redo the characters and puzzles so this should be an all new experience!
You are a member of a squad of operatives tasked with penetrating the blockaded skies of Earth in order to reach an overrun scientific facility. You are to extract 3 surviving scientists alive.
Description:
(Part 2 of 4) These missions are designed in order for new players to enter at any point in the story. The year is 2998. The space-faring civilizations of the galaxy have formed an emergency coalition under the direction of their founding species, the Celysians. The coalition’s purpose: to repel an advanced race of beings who have come to be known as the ‘Nhilus’. Little is known about this warlike race of humanoid cephalopods aside from their driving hunger to consume sentient biomatter. All recorded efforts made to communicate with them have ended in massacre. They do not speak to, nor reason with their enemies. Their advanced technology appears to be alive, and their physical resilience has rendered conventional methods of making war with them all but hopeless. With galactic society on the precipice of its end, decisions made in desperation rule over reason
You are a squad of soldiers on Earth when the Nhilus begin their invasion. You are tasked with defending a crucial installation from the Nhilus hordes. Success here is imperative to the coalition.
Description:
(Part 1 of 4) These missions are designed in order for new players to enter at any point in the story. The year is 2998. The space-faring civilizations of the galaxy have formed an emergency coalition under the direction of their founding species, the Celysians. The coalition’s purpose: to repel an advanced race of beings who have come to be known as the ‘Nhilus’. Little is known about this warlike race of humanoid cephalopods aside from their driving hunger to consume sentient biomatter. All recorded efforts made to communicate with them have ended in massacre. They do not speak to, nor reason with their enemies. Their advanced technology appears to be alive, and their physical resilience has rendered conventional methods of making war with them all but hopeless. With galactic society on the precipice of its end, decisions made in desperation rule over reason
The coalition needs the JAV station orbiting earth to be operational to facilitate a flashpoint jump away from the sol system. Your squad must make that station operational for just 1 more jump.
Description:
(Part 4 of 4) These missions are designed in order for new players to enter at any point in the story. The year is 2998. The space-faring civilizations of the galaxy have formed an emergency coalition under the direction of their founding species, the Celysians. The coalition’s purpose: to repel an advanced race of beings who have come to be known as the ‘Nhilus’. Little is known about this warlike race of humanoid cephalopods aside from their driving hunger to consume sentient biomatter. All recorded efforts made to communicate with them have ended in massacre. They do not speak to, nor reason with their enemies. Their advanced technology appears to be alive, and their physical resilience has rendered conventional methods of making war with them all but hopeless. With galactic society on the precipice of its end, decisions made in desperation rule over reason
You are a crew member onboard EarthJAV. You & your squad begin noticing bizarre behaviors from your crew members. The coalition fleet's only hope for escape is to keep the station operational.
Description:
(Part 3 of 4) These missions are designed in order for new players to enter at any point in the story. The year is 2998. The space-faring civilizations of the galaxy have formed an emergency coalition under the direction of their founding species, the Celysians. The coalition’s purpose: to repel an advanced race of beings who have come to be known as the ‘Nhilus’. Little is known about this warlike race of humanoid cephalopods aside from their driving hunger to consume sentient biomatter. All recorded efforts made to communicate with them have ended in massacre. They do not speak to, nor reason with their enemies. Their advanced technology appears to be alive, and their physical resilience has rendered conventional methods of making war with them all but hopeless. With galactic society on the precipice of its end, decisions made in desperation rule over reason
The strict laws of the city have imprisoned you. Your petty crime has ended in a life sentence. You must escape at your 1st chance, by stealth or strength. Make lvl1 humans with no gear. Pointbuy 15.
A century ago the archmage Eccor vanished into his island refuge & has not been heard from since. A scholar believes an opportunity exists to enter his domain - if you can move quickly enough.
The king of Lockinton needs your help, but his motives are uncertain. Adventure to cities of both wealth & mystery to find the origins of the Tabber family curse.
Description:
A group of heroes have been called before the great King of these lands to complete an all important task. Locate the hidden city of Kahzahard and solve the mystery of the Tabber family curse. Turn back time to stop the spiral into darkness before it ever began. The evil god Sendis must be stopped, and your group of adventurers are this plane's only hope. Complete all three chapters of this fantastic tried-and-true trilogy. Custom character levels 4-6 accepted with pre-generated characters available. Role-playing highly encouraged.