For 1st-4th level characters. The Pathfinders must negotiate with the Segadan council to allow travel within Arcadia's border to repair and return a mysterious star gun.
Description:
The Pathfinder Society has located a rare and mysterious star gun from the distant shores of Arcadia that still holds a deep power. The Society must arrange for travel within the borders of Arcadia to repair and return the star gun to its rightful home.
A junior team of agents is dispatched to plead their case. However, a villain lies in wait, aware of the power the agents are concealing and plotting for the moment to strike.
This adventure is the first part of the two-part Star Gun story arc. It concludes with PFS 4-13: Within the Prairies.
Pathfinder Society is a worldwide fantasy roleplaying campaign using the Pathfinder Second Edition ruleset. Take on the role of an agent of the Pathfinder Society, a legendary league of explorers, archaeologists, and adventurers dedicated to discovering and chronicling the greatest mysteries and wonders of an ancient world.
For 1st-4th level characters. The Pathfinders must negotiate with the Segadan council to allow travel within Arcadia's border to repair and return a mysterious star gun.
Description:
The Pathfinder Society has located a rare and mysterious star gun from the distant shores of Arcadia that still holds a deep power. The Society must arrange for travel within the borders of Arcadia to repair and return the star gun to its rightful home.
A junior team of agents is dispatched to plead their case. However, a villain lies in wait, aware of the power the agents are concealing and plotting for the moment to strike.
This adventure is the first part of the two-part Star Gun story arc. It concludes with PFS 4-13: Within the Prairies.
Pathfinder Society is a worldwide fantasy roleplaying campaign using the Pathfinder Second Edition ruleset. Take on the role of an agent of the Pathfinder Society, a legendary league of explorers, archaeologists, and adventurers dedicated to discovering and chronicling the greatest mysteries and wonders of an ancient world.
For 1st-4th level characters. The Pathfinders must negotiate with the Segadan council to allow travel within Arcadia's border to repair and return a mysterious star gun.
Description:
The Pathfinder Society has located a rare and mysterious star gun from the distant shores of Arcadia that still holds a deep power. The Society must arrange for travel within the borders of Arcadia to repair and return the star gun to its rightful home.
A junior team of agents is dispatched to plead their case. However, a villain lies in wait, aware of the power the agents are concealing and plotting for the moment to strike.
This adventure is the first part of the two-part Star Gun story arc. It concludes with PFS 4-13: Within the Prairies.
Pathfinder Society is a worldwide fantasy roleplaying campaign using the Pathfinder Second Edition ruleset. Take on the role of an agent of the Pathfinder Society, a legendary league of explorers, archaeologists, and adventurers dedicated to discovering and chronicling the greatest mysteries and wonders of an ancient world.
For 1st-4th level characters. Pathfinders must locate and protect a star gunsmith from attack by villainous forces before returning a mysterious star gun to its original home.
Description:
A team of Pathfinder agents must escort an ancient star gun to one of the last remaining star gunsmiths. The Pathfinders must convince the gunsmith to emerge from hiding and repair the weapon, allowing them to return it to its original home. A villain watches from afar, angered at having been tricked by the Society, and plots to attack, endangering innocent lives in the process. It’s up to the Pathfinders to defeat her and her forces! This adventure is the second part of the two-part Star Gun story arc. It began in PFS 4-12: Negotiations for the Star Gun. Pathfinder Society is a worldwide fantasy roleplaying campaign using the Pathfinder Second Edition ruleset. Take on the role of an agent of the Pathfinder Society, a legendary league of explorers, archaeologists, and adventurers dedicated to discovering and chronicling the greatest mysteries and wonders of an ancient world.
For 1st-4th level characters. Pathfinders must locate and protect a star gunsmith from attack by villainous forces before returning a mysterious star gun to its original home.
Description:
A team of Pathfinder agents must escort an ancient star gun to one of the last remaining star gunsmiths. The Pathfinders must convince the gunsmith to emerge from hiding and repair the weapon, allowing them to return it to its original home. A villain watches from afar, angered at having been tricked by the Society, and plots to attack, endangering innocent lives in the process. It’s up to the Pathfinders to defeat her and her forces! This adventure is the second part of the two-part Star Gun story arc. It began in PFS 4-12: Negotiations for the Star Gun. Pathfinder Society is a worldwide fantasy roleplaying campaign using the Pathfinder Second Edition ruleset. Take on the role of an agent of the Pathfinder Society, a legendary league of explorers, archaeologists, and adventurers dedicated to discovering and chronicling the greatest mysteries and wonders of an ancient world.
For 1st-4th level characters. Pathfinders must locate and protect a star gunsmith from attack by villainous forces before returning a mysterious star gun to its original home.
Description:
A team of Pathfinder agents must escort an ancient star gun to one of the last remaining star gunsmiths. The Pathfinders must convince the gunsmith to emerge from hiding and repair the weapon, allowing them to return it to its original home. A villain watches from afar, angered at having been tricked by the Society, and plots to attack, endangering innocent lives in the process. It’s up to the Pathfinders to defeat her and her forces! This adventure is the second part of the two-part Star Gun story arc. It began in PFS 4-12: Negotiations for the Star Gun. Pathfinder Society is a worldwide fantasy roleplaying campaign using the Pathfinder Second Edition ruleset. Take on the role of an agent of the Pathfinder Society, a legendary league of explorers, archaeologists, and adventurers dedicated to discovering and chronicling the greatest mysteries and wonders of an ancient world.
For 1st-4th level characters. Pathfinders must locate and protect a star gunsmith from attack by villainous forces before returning a mysterious star gun to its original home.
Description:
A team of Pathfinder agents must escort an ancient star gun to one of the last remaining star gunsmiths. The Pathfinders must convince the gunsmith to emerge from hiding and repair the weapon, allowing them to return it to its original home.
A villain watches from afar, angered at having been tricked by the Society, and plots to attack, endangering innocent lives in the process. It’s up to the Pathfinders to defeat her and her forces!
This adventure is the second part of the two-part Star Gun story arc. It began in PFS 4-12: Negotiations for the Star Gun.
Pathfinder Society is a worldwide fantasy roleplaying campaign using the Pathfinder Second Edition ruleset. Take on the role of an agent of the Pathfinder Society, a legendary league of explorers, archaeologists, and adventurers dedicated to discovering and chronicling the greatest mysteries and wonders of an ancient world.
For 1st-4th level characters. Pathfinders must locate and protect a star gunsmith from attack by villainous forces before returning a mysterious star gun to its original home.
Description:
A team of Pathfinder agents must escort an ancient star gun to one of the last remaining star gunsmiths. The Pathfinders must convince the gunsmith to emerge from hiding and repair the weapon, allowing them to return it to its original home.
A villain watches from afar, angered at having been tricked by the Society, and plots to attack, endangering innocent lives in the process. It’s up to the Pathfinders to defeat her and her forces!
This adventure is the second part of the two-part Star Gun story arc. It began in PFS 4-12: Negotiations for the Star Gun.
Pathfinder Society is a worldwide fantasy roleplaying campaign using the Pathfinder Second Edition ruleset. Take on the role of an agent of the Pathfinder Society, a legendary league of explorers, archaeologists, and adventurers dedicated to discovering and chronicling the greatest mysteries and wonders of an ancient world.
For 1st-4th level characters. Pathfinders must locate and protect a star gunsmith from attack by villainous forces before returning a mysterious star gun to its original home.
Description:
A team of Pathfinder agents must escort an ancient star gun to one of the last remaining star gunsmiths. The Pathfinders must convince the gunsmith to emerge from hiding and repair the weapon, allowing them to return it to its original home. A villain watches from afar, angered at having been tricked by the Society, and plots to attack, endangering innocent lives in the process. It’s up to the Pathfinders to defeat her and her forces! This adventure is the second part of the two-part Star Gun story arc. It began in PFS 4-12: Negotiations for the Star Gun. Pathfinder Society is a worldwide fantasy roleplaying campaign using the Pathfinder Second Edition ruleset. Take on the role of an agent of the Pathfinder Society, a legendary league of explorers, archaeologists, and adventurers dedicated to discovering and chronicling the greatest mysteries and wonders of an ancient world.
For 1st-4th level characters. Pathfinders must locate and protect a star gunsmith from attack by villainous forces before returning a mysterious star gun to its original home.
Description:
A team of Pathfinder agents must escort an ancient star gun to one of the last remaining star gunsmiths. The Pathfinders must convince the gunsmith to emerge from hiding and repair the weapon, allowing them to return it to its original home.
A villain watches from afar, angered at having been tricked by the Society, and plots to attack, endangering innocent lives in the process. It’s up to the Pathfinders to defeat her and her forces!
This adventure is the second part of the two-part Star Gun story arc. It began in PFS 4-12: Negotiations for the Star Gun.
Pathfinder Society is a worldwide fantasy roleplaying campaign using the Pathfinder Second Edition ruleset. Take on the role of an agent of the Pathfinder Society, a legendary league of explorers, archaeologists, and adventurers dedicated to discovering and chronicling the greatest mysteries and wonders of an ancient world.