Welcome to Sector DMS (pronounced "dee-mess")! Here young clones go through their final training to be new workers and troubleshooters in Alpha Complex. But the glorious Computer has seen fit to entrust you youngsters with a vital mission: capture two mysterious strangers and save the timeline of Alpha Complex.
The Away Team is again summoned to an exciting... ah, I can’t do it. It’s again a suicide mission of marginal importance involving Klin-G-ONN guards, pop culture references, tons of GM hosing, awful puns, and some unprovoked unjustified violence. Point-Y-ERZ, Bald-Y-HED, Weasl-Y-KID and the rest are back. (It’s not like we’re going to waste time creating new characters.) We’ll probably recycle the same three jokes from the last few years too.
The Away Team is again summoned to an exciting... ah, I can’t do it. It’s again a suicide mission of marginal importance involving Klin-G-ONN guards, pop culture references, tons of GM hosing, awful puns, and some unprovoked unjustified violence. Point-Y-ERZ, Bald-Y-HED, Weasl-Y-KID and the rest are back. (It’s not like we’re going to waste time creating new characters.) We’ll probably recycle the same three jokes from the last few years too.
The mission began with a simple question: How many Troubleshooters does it take to unclog a pipe? Then the hard questions began to emerge. Why are there so many mutants registering in CDV Sector? Why are the citizens there scared to death of Troubleshooters? (More than normal, that is.) And how fast do you need to run to avoid being torn apart by an angry mob?
Root out Commie Mutant Traitors for Friend Computer! Trust no one! Keep your laser handy! Learn to play this classic game and find out for yourself why so many people enjoy it so much. So are you in or are you a traitor?
: 5th year at GenCon! To be honest, we haven't seen the movie since we walked out of the theatre halfway through 17 years ago, so the adventure will have very little to do with the source movie, just like the last four times we ran Paranoia Trek. So join Bald-Y-HED, Point-Y-ERZ, Mcco-Y-DOC and the rest as they defend FED sector against the threats of the Rommie Mutant Traitors! Warning: not responsible for flashbacks to the movie!
: 5th year at GenCon! To be honest, we haven't seen the movie since we walked out of the theatre halfway through 17 years ago, so the adventure will have very little to do with the source movie, just like the last four times we ran Paranoia Trek. So join Bald-Y-HED, Point-Y-ERZ, Mcco-Y-DOC and the rest as they defend FED sector against the threats of the Rommie Mutant Traitors! Warning: not responsible for flashbacks to the movie!
Congratulations, citizen! You have been randomly selected to join the final quality test of HPD&MC's latest HappyFunActivity! In Actual Alpha, you'll live the life of a Troubleshooter in a reproduction of Alpha Complex. Experience the excitement of chasing down Traitors and defending valuable equipment! A fun time will be had; Friend Computer said so!
Paranoia Trek IV: We Couldn't Afford Futuristic Sets
Description:
Fourth year at Gen Con! The Computer has identified one of the original architects of Communism, and High Programmer Conn-U-JON has assigned your Away Team the reponsibility of traveling back in time to remove him from the timeline and/or save some whales. Who is this target? He's so powerful that it was said in the Old Reckoning that only he was able to go to China, and he lived in the Ultraviolet House...
Paranoia Trek IV: We Couldn't Afford Futuristic Sets
Description:
Fourth year at Gen Con! The Computer has identified one of the original architects of Communism, and High Programmer Conn-U-JON has assigned your Away Team the reponsibility of traveling back in time to remove him from the timeline and/or save some whales. Who is this target? He's so powerful that it was said in the Old Reckoning that only he was able to go to China, and he lived in the Ultraviolet House...