Your crew has been hired to locate, recover, and secure a science teams discovery aboard a ship that stopped communicating after announcing said discovery. See Content Warnings in long description.
Description:
Ninety-three days ago, an android onboard the ORI IV investigating Morpheus-3 for Unobtainium, sent the last message Omni Robotics, Inc. received from its mining and exploration vessel. A bloody face, a robotic, reverberating voice, transmitted over a grainy video signal, cracking and buzzing with interference: Dr. Brennans team has made an amazing discovery. This changes everything. Details to follow. Details never followed. While everyone wants to hold out hope, the crew is presumed dead. Youve been hired to locate, recover and secure the teams discovery before Omni Robotics competitors. Characters provided. PCs may have hidden, competing agendas and conflicts may occur. Safety Tools will be used. Content Warning: Gore, Body Horror, Betrayal, Domination/Loss of Agency
A team of mercenaries has been hired by the Company to find out why a terraforming colony has stopped responding.
Description:
The session begins with the crew arriving in orbit aboard Samsa VI and awakened from cryosleep by their corporate liaison, Maas, who will give further details of the mission.
LZ13 is the unluckiest place on this forsaken moon, totally screwed by the terraforming project. Only the Mining Operations keep this damn LZ staffed. And yet for no reason, you find yourself here.
Description:
The Landing Zone stands on the edge of a crater, providing connection between the moonside extraction facilities and the broader interstellar Company infrastructure. A contract for a scouting mission to a potential clean ice deposit was posted last night, scheduled for earlier today. The night shift (the players) wake up from the cold; the day crew never shows up for their shift change. A sci-fi horror and investigation story played with Mothership 1e.