A secret society of metahuman investigators has matriculated a new class of wannabe gumshoes. The group are all Experiments - genetic, bionic, mystic and chromatic - and the program of study is the faculty! Looking at boxes, and finding more boxes.
You and your fellow heroes have banded together to fight crime in America's super-hero capital, Century City. Normally, the city's super-hero population is able to counter whatever crime and super-crime pops up. Lately though, something is whipping the local gangs and super-villains to new heights of violence and destruction. Can your help be just what is needed to tip the scales and restore order? Be prepared to go big or go home.
A mixed band of super-heroes go up against an equally powerful band of power-monger villains. Can our heroes stop these schemers, madmen and maniacs before it's too late? Non-stop action in comic book tradition, orchestrated by the author of Powers Unlimited One & Two.
More comic book action, as a team of super-heroes seek to uncover who's responsible for a string of crimes and strange events at a bio-engineering laboratory. Could someone be creating genetic mutants and letting them run wild in the streets? GM'd by a long-time Palladium Game Master and friend of the game's creator.
A team of super-heroes investigate a series of mysterious crimes. The perpetrators are clearly a gang of superhumans, but they don't seem to be the usual suspects. Could a new band of villains be on the loose, or is there something more going on? What's the truth? Intrigue, mystery and comic book action. GM'd by a long-time Palladium Game Master and friend of the game's creator.
A team of super-heroes investigate a series of mysterious crimes. The perpetrators are clearly a gang of superhumans, but they don't seem to be the usual suspects. Could a new band of villains be on the loose, or is there something more going on? What's the truth? Intrigue, mystery and comic book action. GM'd by a long-time Palladium Game Master and friend of the game's creator.