When a young boy covered in soot collapses through the doorway of the Tipsy Bear, it is up to your band of stalwart heroes to learn what happened & bring those responsible to justice, or vengeance!
Description:
Rumors of increased goblin activity in the Rytarr Wood have everyone nervous. When a young boy covered in soot stumbles across the doorway of the Tipsy Bear and collapses, it is up to your band of stalwart adventurers to learn what has happened and bring those responsible to justice, or vengeance! The choice is yours! If you participated in the "Beneath the Tipsy Bear" event, you can use the character you created at that event.
After retrieving Jakaar Maraan's map from his brother, he wonders if the brave adventurers would be interested in more silver in return for the Red Wolf!
Description:
After retrieving Jakaar Maraan's map from his brother, he wonders if the brave adventurers would be interested in more silver in return for the Red Wolf! After all, they easily took out his brother's thieves guild......how hard could it be? If you participated in A Simple task, you may use the character created in that event.
After retrieving Jakaar Maraan's map from his brother, he wonders if the brave adventurers would be interested in more silver in return for the Red Wolf!
Description:
After retrieving Jakaar Maraan's map from his brother, he wonders if the brave adventurers would be interested in more silver in return for the Red Wolf! After all, they easily took out his brother's thieves guild......how hard could it be? If you participated in A Simple task, you may use the character created in that event.
Your Quest: Venture into a withering, wolf-infested forest, locate the goblinoid Zobekn, find out what he's up to, and stop him!
Description:
A section of forest has begun to wither and die, and with it the abundant game that once lived there. A band of goblinoids, under the direction of someone they call “Zobekn”, seems to be behind it. Your quest is to venture into wolf infested territory, locate Zobekn, find out what it is up to, and to stop it… or die trying!
Your Quest: Venture into a withering, wolf-infested forest, locate the goblinoid Zobekn, find out what he's up to, and stop him!
Description:
A section of forest has begun to wither and die, and with it the abundant game that once lived there. A band of goblinoids, under the direction of someone they call “Zobekn”, seems to be behind it. Your quest is to venture into wolf infested territory, locate Zobekn, find out what it is up to, and to stop it… or die trying!
Your Quest: Venture into a withering, wolf-infested forest, locate the goblinoid Zobekn, find out what he's up to, and stop him!
Description:
A section of forest has begun to wither and die, and with it the abundant game that once lived there. A band of goblinoids, under the direction of someone they call “Zobekn”, seems to be behind it. Your quest is to venture into wolf infested territory, locate Zobekn, find out what it is up to, and to stop it… or die trying!
Your Quest: Venture into a withering, wolf-infested forest, locate the goblinoid Zobekn, find out what he's up to, and stop him!
Description:
A section of forest has begun to wither and die, and with it the abundant game that once lived there. A band of goblinoids, under the direction of someone they call “Zobekn”, seems to be behind it. Your quest is to venture into wolf infested territory, locate Zobekn, find out what it is up to, and to stop it… or die trying!
An adventure for players new set in the Midnight campaign setting.
Description:
From diverse places, each of our heroes encounter a strange doorway in the wilds and finds themselves together in another world. They must recover a sword before they are hunted by evil clerics. Can they complete their mission and solve the riddle of their presence to save this world and their own? An introduction to Havkmaster 5e, set in the Midnight campaign setting.
No word has been heard from Bardomar Tower in over a month and the patrol sent up to investigate has likewise not returned. You have been commissioned by the Keep Prefect to investigate.
Description:
Bardomar Tower is the most remote of the watch towers that guard the passes to Frandor's Keep and the guards dread that assignment above all others. Now there is fear that the worst has come to pass. No word has been heard from Bardomar in over a month and the patrol sent up to investigate has likewise not returned. You have been commisioned by the Keep Prefect Golimel Ganitak to travel to Bardomar Tower and investigate
No word has been heard from Bardomar Tower in over a month and the patrol sent up to investigate has likewise not returned. You have been commissioned by the Keep Prefect to investigate.
Description:
Bardomar Tower is the most remote of the watch towers that guard the passes to Frandor's Keep and the guards dread that assignment above all others. Now there is fear that the worst has come to pass. No word has been heard from Bardomar in over a month and the patrol sent up to investigate has likewise not returned. You have been commisioned by the Keep Prefect Golimel Ganitak to travel to Bardomar Tower and investigate.