Days after D-Day, and everything's gone to hell. You've got three problems. First is a high ranking German defector you have to get to command. Second is the SS company hell bent on getting him back. Third is the defenseless French farming village you're hiding in. You just have to have hold out till the cavalry, or at least the 101st airborne, arrive.
You've been sent on your first mission as part of your newly-formed Talent commando team: to rescue a powerful Talent who is crucial to the war effort and has also been captured by the Nazis. En route, however, your plane is shot down, leaving you miles from your objective. As if the mission itself wasn't going to be hard enough, now you have to get there as well. The odds are certainly not in your favor, but when are they?
Brave soldiers of the Republic: the Mandalorians now hold the outer rim world of Onderan. Their fortress on the jungle moon of Dxun must be taken if Onderan is to be liberated. May the Force be with you.
You were making your way back from a mission deep in enemy territory when you got the word. The Germans had begun a massive offensive and have the 101st airborne surrounded in a town named Bastogne. You've got new orders, make for Bastogne, and do what you can to relieve the 101st.
The Germans are encircleing Stalingrad, and Stalin has ordered that it must not fall at any cost. The politicol officer has given you a mission. Hunt down and kill the German parahuman "hounds" before they have a chance to wipe the Special Directive here. If you suceed, your lives will be safer, you may even be rewarded. If you don't, well you know the consequences of refusing orders.
In the gritty world of Supers and Nazis that is Godlike, a reconnaisance squad sets out to learn what opposition the British at Sword Beach can expect from a German panzer division gathering at Caen. This adventure is a winner of Arc Dream's D-Day scenario contest and is being run by its author. New and experienced Godlike players are invited for invited for action, adventure and troupe-style roleplaying in a superpowered World Two scenario.
Allied Command is planning the big push across the Rhine into the heart of Germany. It has been decided that the time is now to pull out certain intelligence assets from the region. Your Talent squad has been chosen to make the pick up. Insertion will not be the problem, it's getting back through all those miles of desperate German resistance that is. Good luck soldier, you'll need it.
In Amber Clad made a blind jump following a Covenant cruiser on unknown trajectory. They came out of hyperspace in orbit of another Forerunner Halo. Captain Keyes gave the orders to disrupt Covenant operations, and if possible capture their Prophet of Regret. The Master Chief got the capture mission. Your team drew the "cakewalk" assignment of retrieving some Index from a library. Sounds easy, but it never is. Based on the video game series.