Famine has come to the Breadbasket of the World. The Fellowship send you to the heartland of America to protect the legendary amber waves of grain. This is a Fellowship of the White Star event for low level heroes set in 1907, by Jonah Bowen. This is part 1 of a three-part series. (A-301)
The mining union may be going too far in Montana. The Knights of Labor has asked the Fellowship to help investigate recent accidents as they suspect a supernatural influence. This Fellowship of the White Star event is for low-level heroes and is set in 1907, by Brian Martin. We recommend but do not require that you play part 2 after part 1 and before part 3.
The mining union may be going too far in Montana. The Knights of Labor has asked the Fellowship to help investigate recent accidents as they suspect a supernatural influence. This Fellowship of the White Star event is for low-level heroes and is set in 1907, by Brian Martin. We recommend but do not require that you play part 2 after part 1 and before part 3.
Is someone simply taking advantage of the orchestrations affecting America earlier in the year, or is he the mastermind who ordered it? This is a Fellowship of the White Star event for low-level heroes set in 1907, by Victor Long. We recommend playing parts 1 and 2 before playing this event, but it is not required.
Is someone simply taking advantage of the orchestrations affecting America earlier in the year, or is he the mastermind who ordered it? This is a Fellowship of the White Star event for low-level heroes set in 1907, by Victor Long. We recommend playing parts 1 and 2 before playing this event, but it is not required.
The Fellowship sends you to investigate the death of a writer in a small town in Wisconsin, USA. Is it a case of life imitating art or art imitating life? Heroes with the Psychology feat are encouraged to participate in this event. This event is designed for Heroes of low level.
You have a job to do at the old McKitrick mansion. Now what is all this hogwash about the place being haunted? Designed to introduce players and new characters to the campaign on Earth, 1906. Pre-Gen characters will be provided that fit the event; other characters must present their own reason to be invited on the adventure.
You have a job to do at the old McKitrick mansion. Now what is all this hogwash about the place being haunted? Designed to introduce players and new characters to the campaign on Earth, 1906. Pre-Gen characters will be provided that fit the event; other characters must present their own reason to be invited on the adventure.
You have a job to do at the old McKitrick mansion. Now what is all this hogwash about the place being haunted? Designed to introduce players and new characters to the campaign on Earth, 1906. Pre-Gen characters will be provided that fit the event; other characters must present their own reason to be invited on the adventure.
Travel back to San Francisco to help Chief Sullivan stop a murderer who uses arson to cover his tracks. The strange thing is, all evidence shows that the arsonist burns himself up at the scene of each crime. Part Two of the Faulty Towers series. This is an event for Heroes of low to mid level.