You & your misfit crew of Demon Hunters must save the world from the forces of Evil. Yeah, we're screwed.
Description:
Inspired by the cult favorite "Demon Hunters" film franchise, and created by the minds behind "The Gamers" and "JourneyQuest." New GMs and new adventures every year!
A cult of Burnadazi are attempting to raise their god from the volcanic pits. Can you stop them before evil erupts? Set in the fantasy world setting of Revilo.
The Journalism club discovered the Student Council's secret; how far does it go & what else are they hiding? Halloween is approaching, which certainly spells trouble at this magical high school.
The Journalism club discovered the Student Council's secret; how far does it go & what else are they hiding? Halloween is approaching, which certainly spells trouble at this magical high school.
The Journalism club discovered the Student Council's secret; how far does it go & what else are they hiding? Halloween is approaching, which certainly spells trouble at this magical high school.
In a steam-punk world of magic & dark powers, track down a necromancer of some little infamy & his vampire brother in order to save the world, of course.
Description:
Based on the series Johannes Cabal the Necromancer by Jonathan L. Howard. Players take on the roles of various characters in the book and stop that verdammt Cabal before he screws up big time.
In a steam-punk world of magic & dark powers, track down a necromancer of some little infamy & his vampire brother in order to save the world, of course.
Description:
Based on the series Johannes Cabal the Necromancer by Jonathan L. Howard. Players take on the roles of various characters in the book and stop that verdammt Cabal before he screws up big time.
As a supervillain in training, you're used to being bossed around. But when the Big Bads vanish suddenly & it's up to you to keep the forces of Good at bay, you know it's finally your time to shine!
Description:
They always say every villain's got a secret heart of gold, but you figure if that were true, your boss would've pried yours out by now. Face it: being an entry-level villain at Infamy Incorporated sucks. Grueling 12-hour days, worse pay than McBurger Guys, and sometimes, a bigwig supervillain from the Council of Hate will just waltz in and steal the awesome origin story you've been working on for weeks cuz Marketing says he needs a reboot. Some days, you wonder why even try ... but it looks like today might be your lucky day! Last night, the Council headquarters on Caveira Island was transported to Dimension R--with the entire Council inside! The world needs supervillains, and it needs 'em fast, so the boss says suit up and get ready to head out. And hurry up about it--those do-good dolts from the American Justice Collective are already waiting for you at Capital City Savings & Loan!
It's 1932. As Knights of a secret society of magical Actives, a fellow Knight arrives for help in a high profile case, can you save the day? Set in the world of Larry Correia's Grimnoir Chronicles.
London, 1570. Doctor John Dee, royal astrologer to Queen Elizabeth, has disappeared! You are 1 of the foremost magicians of the realm, who have been called by Doctor Dee's mother to investigate.
Description:
This is a sneak preview of a new Fate-based historical fantasy RPG that is in development.
In this adventure you will play a wizard and use your powers of divination to investigate the disappearance of famed astrologer and royal advisor Doctor Dee. Who is responsible? A rival wizard? Spanish spies? Perhaps Doctor Dee's search for magic led him to transgress against the fairy King and Queen, Oberon and Titania (familiar from Shakespeare's plays, which in this world are more like documentaries). Did he get into trouble because he knew too little of some supernatural danger ... or too much?
A brief introduction to the Fate Core rules will be provided. We have developed a detailed magic system for this setting based on sixteenth-century astrology, alchemy, conjuration, and folk magic.