The King has disappeared! The best and brightest of the kingdom are frantically searching for him. So why are the six of you stuck baby-sitting a 4 year old? Join NASCRAG for an all new series of adventures featuring wacky role-playing, cheesy accents and puzzle solving fun! A 3 round D&D v.3.5, team advancement tournament. Round 2: Saturday 1:00 pm. Round 3: Saturday 7:00 pm. Awards Party: Saturday 11:00 pm. For more information: www.nascrag.org
The King has disappeared! The best and brightest of the kingdom are frantically searching for him. So why are the six of you stuck baby-sitting a 4 year old? Join NASCRAG for an all new series of adventures featuring wacky role-playing, cheesy accents and puzzle solving fun! A 3 round D&D v.3.5, team advancement tournament. Round 2: Saturday 1:00 pm. Round 3: Saturday 7:00 pm. Awards Party: Saturday 11:00 pm. For more information: www.nascrag.org
The King has disappeared! The best and brightest of the kingdom are frantically searching for him. So why are the six of you stuck baby-sitting a 4 year old? Join NASCRAG for an all new series of adventures featuring wacky role-playing, cheesy accents and puzzle solving fun! A 3 round D&D v.3.5, team advancement tournament. Round 2: Saturday 1:00 pm. Round 3: Saturday 7:00 pm. Awards Party: Saturday 11:00 pm. For more information: www.nascrag.org
The King has disappeared! The best and brightest of the kingdom are frantically searching for him. So why are the six of you stuck baby-sitting a 4 year old? Join NASCRAG for an all new series of adventures featuring wacky role-playing, cheesy accents and puzzle solving fun! A 3 round D&D v.3.5, team advancement tournament. Round 2: Saturday 1:00 pm. Round 3: Saturday 7:00 pm. Awards Party: Saturday 11:00 pm. For more information: www.nascrag.org
Listen up, berks! The factions have torn Sigil apart in their war. The Lady's Edict has left the Guilds as the major players in the City of Doors. Yet, the planes continue on - the Blood War rages, and the celestials sit aloof but always ready to impose their view of goodness on any who would oppose them. Many things have changed, but the landscape is still strikingly familiar. More information at: http://www.planewalker.com/community/gencon.php
Listen up, berks! The factions have torn Sigil apart in their war. The Lady's Edict has left the Guilds as the major players in the City of Doors. Yet, the planes continue on - the Blood War rages, and the celestials sit aloof but always ready to impose their view of goodness on any who would oppose them. Many things have changed, but the landscape is still strikingly familiar. More information at: http://www.planewalker.com/community/gencon.php
Listen up, berks! The factions have torn Sigil apart in their war. The Lady's Edict has left the Guilds as the major players in the City of Doors. Yet, the planes continue on - the Blood War rages, and the celestials sit aloof but always ready to impose their view of goodness on any who would oppose them. Many things have changed, but the landscape is still strikingly familiar. More information at: http://www.planewalker.com/community/gencon.php
Scouts alert your band of halfling dino-riders that a squad of warforged have crossed into your land heading directly for hobgoblin ruins where a small group of refugees are camped. They must be stopped. However, the ruins are not as quiet as they appear. This Eberron adventure occurs during the Last War. For the other side of the story, there's The Broken Fortress (warforged) Sat 7pm. More info http://www.planewalker.com/community/gencon.php