When a piece of the crumbling moon crashes to the surface, adventurers near & far rush to be the first to loot its possible riches. But are they prepared to incur the wrath of an alien lunar deity?
Discover the fun of old-school gaming in an adventure showcasing the game's strengths and popular design elements.
Description:
In an adventure designed especially for those unfamiliar with old-school renaissance games, players can experience old-school gaming as presented by the darling of the OSR movement. Using pre-generated characters with a couple of levels under their belts, players will get to run through familiar scenarios specifically designed to exercise all the funky dice (d14, anyone?) and interesting rules elements (crit/fumble tables, per-spell casting check results). There's even an opening for some epic spell dueling in there! We provide the characters and the funky dice, just bring your imagination and enthusiasm.
Discover the fun of old-school gaming in an adventure showcasing the game's strengths and popular design elements.
Description:
In an adventure designed especially for those unfamiliar with old-school renaissance games, players can experience old-school gaming as presented by the darling of the OSR movement. Using pre-generated characters with a couple of levels under their belts, players will get to run through familiar scenarios specifically designed to exercise all the funky dice (d14, anyone?) and interesting rules elements (crit/fumble tables, per-spell casting check results). There's even an opening for some epic spell dueling in there! We provide the characters and the funky dice, just bring your imagination and enthusiasm.
Seeking the favor of a powerful wizard, you agree to steal an artifact from a rival's sanctum. Finding the box is only half the job. Will you be able to satisfy it's unusual thirst?
Description:
Seeking the favor of a powerful wizard, you agree to steal an artifact from a rival's sanctum. A simple request, but there's a catch. Finding the box is only half the job. Failure to maintain it's regular feeding schedule will have dire consequences!
Last year's survivors pull themselves from the muck of the wine-dark seas. Some emerge as victors, others driven by revenge, or re-animated by the Father Dagon, seek to battle again.
Description:
The survivors of last year's tournament pull themselves from the muck of the wine-dark seas. Some emerge as victors, others driven by revenge, and yet others re-animated by the hateful magic of Father Dagon. All are corrupted by his wicked caress and all bear his mark. Now they return one last time to assert their primacy before the foul Father … in a final spellduel to the death! Players cycle through as characters die; first-come, first-served with generic tickets.
Last year's survivors pull themselves from the muck of the wine-dark seas. Some emerge as victors, others driven by revenge, or re-animated by the Father Dagon, seek to battle again.
Description:
The survivors of last year's tournament pull themselves from the muck of the wine-dark seas. Some emerge as victors, others driven by revenge, and yet others re-animated by the hateful magic of Father Dagon. All are corrupted by his wicked caress and all bear his mark. Now they return one last time to assert their primacy before the foul Father … in a final spellduel to the death! Players cycle through as characters die; first-come, first-served with generic tickets.
Last year's survivors pull themselves from the muck of the wine-dark seas. Some emerge as victors, others driven by revenge, or re-animated by the Father Dagon, seek to battle again.
Description:
The survivors of last year's tournament pull themselves from the muck of the wine-dark seas. Some emerge as victors, others driven by revenge, and yet others re-animated by the hateful magic of Father Dagon. All are corrupted by his wicked caress and all bear his mark. Now they return one last time to assert their primacy before the foul Father … in a final spellduel to the death! Players cycle through as characters die; first-come, first-served with generic tickets.
Last year's survivors pull themselves from the muck of the wine-dark seas. Some emerge as victors, others driven by revenge, or re-animated by the Father Dagon, seek to battle again.
Description:
The survivors of last year's tournament pull themselves from the muck of the wine-dark seas. Some emerge as victors, others driven by revenge, and yet others re-animated by the hateful magic of Father Dagon. All are corrupted by his wicked caress and all bear his mark. Now they return one last time to assert their primacy before the foul Father … in a final spellduel to the death! Players cycle through as characters die; first-come, first-served with generic tickets.
Last year's survivors pull themselves from the muck of the wine-dark seas. Some emerge as victors, others driven by revenge, or re-animated by the Father Dagon, seek to battle again.
Description:
The survivors of last year's tournament pull themselves from the muck of the wine-dark seas. Some emerge as victors, others driven by revenge, and yet others re-animated by the hateful magic of Father Dagon. All are corrupted by his wicked caress and all bear his mark. Now they return one last time to assert their primacy before the foul Father … in a final spellduel to the death! Players cycle through as characters die; first-come, first-served with generic tickets.
Last year's survivors pull themselves from the muck of the wine-dark seas. Some emerge as victors, others driven by revenge, or re-animated by the Father Dagon, seek to battle again.
Description:
The survivors of last year's tournament pull themselves from the muck of the wine-dark seas. Some emerge as victors, others driven by revenge, and yet others re-animated by the hateful magic of Father Dagon. All are corrupted by his wicked caress and all bear his mark. Now they return one last time to assert their primacy before the foul Father … in a final spellduel to the death! Players cycle through as characters die; first-come, first-served with generic tickets.