Weddings are meant to be a joyous occasion, but when a cursed family of evil witches attempt to escape banishment, the guests must fight for their lives.
Description:
The Shudder Mountains have played host to many a strange event. Perhaps one of the strangest is the tale of the Hobb family, a wicked and nasty bunch if ever there was one. The Hobb family was the menace of the mountains for many years. The Hobb family eventually drew the attention of a holy woman who found her way to Sour Spring Hollow to put an end to their evil. No one ever saw the holy woman or the Hobb family ever again. Until now. Twenty years later, evil stirs again. The vile evil of the Hobb family reaches out to taint even the most happiest of moments.
This is an adventure designed for 0 zero level characters & is intended as an introductory adventure.
After years of feuding, the village of Portnelle's most influential families are making peace as the youngest generations are joined in marriage. However, blood will flow like wine at the reception.
Description:
The village of Portnelle is once again bright and festive. After years of feuding, the town’s most prominent and influential families will finally be making peace as the youngest generations are joined in marriage. However, when an evil born of dark secrets refuses to stay buried, blood will flow like wine at the reception. This wedding is one your fellow villagers will talk about for generations! A level 0 adventure funnel written by Stephen Newton.
The Chronometer of the Seer-Father has shattered, scattering time shards across the multiverse. Can you & your band of creation dwarfs recover the shards & preserve Aereth its destiny?
Description:
The Lord of Creation, Choranus, and the Great Enemy, Zhühn, have locked themselves in conflict, shattering the Chronometer of the Seer-Father and scattering its time shards across the multiverse. Each shard contains the essence of a future hero of Áereth, yet to be. Can you and your band of creation dwarfs, the Bravos of Choranus, take up the will of your lost master and recover the shards before the evil minions of Zhühn cast them into the void, robbing Áereth of its heroes and its destiny? No experience necessary. Pregens provided.
The Chronometer of the Seer-Father has shattered, scattering time shards across the multiverse. Can you & your band of creation dwarfs recover the shards & preserve Aereth its destiny?
Description:
The Lord of Creation, Choranus, and the Great Enemy, Zhühn, have locked themselves in conflict, shattering the Chronometer of the Seer-Father and scattering its time shards across the multiverse. Each shard contains the essence of a future hero of Áereth, yet to be. Can you and your band of creation dwarfs, the Bravos of Choranus, take up the will of your lost master and recover the shards before the evil minions of Zhühn cast them into the void, robbing Áereth of its heroes and its destiny? No experience necessary. Pregens provided.
Players will attempt to guide 0-level characters into the tomb Acerak the arch-lich. The characters will face unspeakable dangers as they take their 1st steps on their way to becoming heroes.
Description:
Players will be presented a number of pre-generated zero level characters to choose from before starting play. After choosing a number of characters the players will explore the tomb of Acerak where many have have met their doom.
Players will attempt to guide 0-level characters into the tomb Acerak the arch-lich. The characters will face unspeakable dangers as they take their 1st steps on their way to becoming heroes.
Description:
Players will be presented a number of pre-generated zero level characters to choose from before starting play. After choosing a number of characters the players will explore the tomb of Acerak where many have have met their doom.
A band of villagers are trapped in a mist-shrouded carnival in the dead of night, desperately seeking the missing children of their village. Can they survive the
Description:
Scores of village children have vanished after returning home from a
magical day at a seemingly innocent traveling fair. In the dead of night,
a band of novice adventurers follow clues back to the carnival, soon finding themselves trapped in a mist-shrouded killing ground, where the attractions have been transformed into things of Nightmare!
A sorcerer's tower rises from the cold depths, can you raid it of its riches while dealing with traps & pirates? This is an event for 1st level characters. Beginners welcome!
Description:
Sorcerous power and riches await daring adventurers as a tower rises from the cold depths. Can your daring party survive to claim their fortune before the cold sea claims their lives?
This is a first level adventure and makes a great intro for beginners. Pre-generated characters will be provided.
A conflict at the end of time! On the eve of the Winter Solstice, long banished giants from the frozen void strive to complete a ceremony that will cause an endless winter to envelope the world.
Description:
A conflict at the end of time! On the eve of the winter solstice, long-banished giants from the frozen void strive to complete a ceremony that will cause an endless winter to envelope the world. Your party finds themselves torn from existance, stripped of not only their equipment, but their very memories, and summoned to the far edge of the world to repair the temple of time. Will you recover your abilities and solve the challenges of the world clock before the end of time itself?
Join us for possibly the most innovative adventure ever created. Written by Marc Bruner. A Level 4 Adventure
Votishal’s religion is on the rise! Ascending from antiquity, it threatens to dominate the Street of the Gods. But, something is killing the priests. They will reward whoever can stop the killing!
Description:
The religion of Votishal the Silent is on the rise! Mysteriously ascending from antiquity, the Votishites threaten to overtake Aarth the Invisible All-Listener, granting them the prime position on the Street of the Gods. Alas, what goes up usually comes down, and there is trouble in the house of no sound. Someone or something is killing the priests within. Some say it’s because the Votishites denied the extortionists their due. Others whisper that Death himself may have taken residence in the temple. Regardless, the priests are desperate to reward anyone who can stop the violence for Votishal! This is a playtest for an upcoming Goodman Games Lankhmar adventure for fourth level PCs.