Three wizards vie for control of a collapsing demiplane. Can the adventurers strike a balance and save themselves?
Description:
Strike a deal with one (or more) of three powerful wizards playing an endless game of chess before it is too late and the demiplane the players find themselves on collapses!
Players take the role of stone age warriors and shamans discovering what lies behind the ice wall.
Description:
Eons-old secrets slumber beneath the forbidden Ghost Ice. Since the time of the Elders, the local tribes have shunned the crawling glacier, knowing it as taboo land that slays all who tread its frigid expanse. Now, the Ghost Ice has shattered, revealing hints at deeper mysteries entombed within its icy grasp. Strange machines and wonderful horrors stir beneath the Ice.
Players take the role of stone age warriors and shamans discovering what lies behind the ice wall.
Description:
Eons-old secrets slumber beneath the forbidden Ghost Ice. Since the time of the Elders, the local tribes have shunned the crawling glacier, knowing it as taboo land that slays all who tread its frigid expanse. Now, the Ghost Ice has shattered, revealing hints at deeper mysteries entombed within its icy grasp. Strange machines and wonderful horrors stir beneath the Ice.
Players take the role of stone age warriors and shamans discovering what lies behind the ice wall.
Description:
Eons-old secrets slumber beneath the forbidden Ghost Ice. Since the time of the Elders, the local tribes have shunned the crawling glacier, knowing it as taboo land that slays all who tread its frigid expanse. Now, the Ghost Ice has shattered, revealing hints at deeper mysteries entombed within its icy grasp. Strange machines and wonderful horrors stir beneath the Ice.
Players take the role of stone age warriors and shamans discovering what lies behind the ice wall.
Description:
Eons-old secrets slumber beneath the forbidden Ghost Ice. Since the time of the Elders, the local tribes have shunned the crawling glacier, knowing it as taboo land that slays all who tread its frigid expanse. Now, the Ghost Ice has shattered, revealing hints at deeper mysteries entombed within its icy grasp. Strange machines and wonderful horrors stir beneath the Ice.
Mysterious entities send the PCs to stop the mighty Yndrkalla from rewriting her own fate. If they succeed... what will they do with her power?
Description:
The powerful and mysterious Star-chons, entities from beyond time and space, have placed a magical compulsion on the PCs. Find and the powerful Yndrkalla from rewriting her own fate. To do it, they'll invade her lair.
Atop the highest spire of Mount Tyche, your patron's temple is under attack. A demonic miasma rolls down the frost-blasted peaks leaving foul magics in its wake.
Description:
A demonic miasma rolls down the frost-blasted peaks leaving a vile stench and foul magics in its wake. Winged black creatures roost along the crumbling solitary road to the temple. The bloodthirsty shrieks of snow apes and the moans of the tortured dead echo from the jagged rocks above. Your patron has saved your skin more times than you can count. Now it is your turn!
Atop the highest spire of Mount Tyche, your patron's temple is under attack. A demonic miasma rolls down the frost-blasted peaks leaving foul magics in its wake.
Description:
A demonic miasma rolls down the frost-blasted peaks leaving a vile stench and foul magics in its wake. Winged black creatures roost along the crumbling solitary road to the temple. The bloodthirsty shrieks of snow apes and the moans of the tortured dead echo from the jagged rocks above. Your patron has saved your skin more times than you can count. Now it is your turn!
This season, the Corporate Sponsors have hand-selected only the most bloodthirsty vehicular homicide addicts found living on Umerican soil! New rules, new vehicles, and so much more!
Description:
If you're familiar with the vehicle combat rules found in the USG then you'll have a slight advantage in this skirmish-based scenario of speed, adrenaline and flaming wreckage.
Each player will command a 10HD vehicle with an 8HD pilot behind the wheel. Three rounds with three different game modes (Time Attack, Team Deathmatch, and Capture the Slagheap) will be scored and judged by a panel of cold and emotionless Corporate Judges.