Henchmen never have it easy. The Hero is dead, your Evil Overlord is ending the world, and you have to stop it. Good luck. Diceless, numberless horror, bring your steady hand. Players must cooperate to sustain a horrific atmosphere.
You thought your life as a goblin sucked until the elders told you it was time for your “Trialâ€. They knocked you out and stuffed you in a bag before you had time to protest. Play a goblin trying to make it back home from your trial of adulthood as you and the rest of your mob have to steal the ogre’s prized club called Goblin Boom. Instead of dice mechanics Dread uses the game of Jenga. Knock the tower down and you are taken out of the game.
You thought your life as a goblin sucked until the elders told you it was time for your “Trialâ€. They knocked you out and stuffed you in a bag before you had time to protest. Play a goblin trying to make it back home from your trial of adulthood as you and the rest of your mob have to steal the ogre’s prized club called Goblin Boom. Instead of dice mechanics Dread uses the game of Jenga. Knock the tower down and you are taken out of the game.
Near the end of the Second World War, you and your patrol have become separated from your platoon in the woods near the German/French border. The only sign of civilization is a group of flickering lights in the distance, and the sound of a hunting horn echoing through the night. Diceless, numberless horror, bring your steady hand. Players must cooperate to sustain a horrific atmosphere.
Near the end of the Second World War, you and your patrol have become separated from your platoon in the woods near the German/French border. The only sign of civilization is a group of flickering lights in the distance, and the sound of a hunting horn echoing through the night. Diceless, numberless horror, bring your steady hand. Players must cooperate to sustain a horrific atmosphere.
The sleepover was to be the greatest moment of your childhood, until the whimpering woke you up. Is this even the right house? If you survive the terrors of childhood, will you ever be the same? Diceless, numberless horror. Bring your steady hand.
The sleepover was to be the greatest moment of your childhood, until the whimpering woke you up. Is this even the right house? If you survive the terrors of childhood, will you ever be the same? Diceless, numberless horror. Bring your steady hand.
A routine business trip turned into a nightmare when your flight crashed in the middle of nowhere. Can all of you survive until the rescuers arrive, or will some have to perish? No dice or numbers involved. Bring your steady hand. Players must cooperate to sustain a horrific atmosphere.
The most important archaeological discovery in a century, and you are there to witness it! The lead archaeologist turned up dead, which would be problem enough on its own, but then his body disappeared. Could the half-translated curse he was working on actually be coming true? No dice or numbers involved. Bring your steady hand. Players must cooperate to sustain a horrific atmosphere.
At the monastery of Saint Frederick, monks are mysteriously dying. Is it murder, plague, or has a worse evil entered these hallowed grounds? Diceless, numberless horror. Bring your steady hand.