Each member of the party belongs to a priesthood given charge of a vault of unique ancient relics; however, these relics have begun to go missing. Can the party stop whoever's responsible?
Each member of the party belongs to a priesthood given charge of a vault of unique ancient relics; however, these relics have begun to go missing. Can the party stop whoever's responsible?
The gun on your hip is a comforting weight as you find three fresh graves. This town has secrets and those who’ve wavered from the Path must be brought to heel.
Description:
You are Watchdogs in the Vineyards, defenders of the True Faith. You travel between towns and deliver mail, bless children, and perform weddings. In some places, like Valewood, you arrive to find an unnerving hush in the town and people watching you from their windows. The gun on your hip is a comforting weight as you find three fresh graves. This town has secrets and those who’ve wavered from the Path must be brought to heel before they poison the hearts of the entire town.
Multiple villains are attacking Coral City! Which wouldn't be an issue, except all of the big names (and the medium ones, and most of the small ones) are busy. But the Darksiders can do it! Hopefully.
Multiple villains are attacking Coral City! Which wouldn't be an issue, except all of the big names (and the medium ones, and most of the small ones) are busy. But the Darksiders can do it! Hopefully.
You find three fresh graves in the town of Valewood. This town has secrets and those who've wavered from the Path must be brought to heel before they poison the hearts of the entire town.
Description:
You are Watchdogs in the Vineyards, defenders of the True Faith. You travel between towns and deliver mail, bless children, and perform weddings. In some places, like Valewood, you arrive to find an unnerving hush in the town and people watching you from their windows. The gun on your hip is a comforting weight as you find three fresh graves. This town has secrets and those who’ve wavered from the Path must be brought to heel before they poison the hearts of the entire town.
You travel to make sure people are faithful to Him. Your word carries His authority. Sometimes, to save the body, you have to cut off the arm but hopefully, it won't come to that.
At the Axis Mundi school for gifted teens, a select few kids learn how to use their mythology-based powers. However, this year the incoming class is bigger than the rest of the school combined!