You are in a horror-comedy movie. Almost everyone will die, it’s just a matter of how funny you make it. Once a character is gone, you become a producer and continue to influence the story.
Description:
Die Laughing is a GM-less role-playing game where players take on the role of characters in a horror-comedy. Almost everyone will die, it’s just a matter of how funny they make it. Once a character is gone, you become a producer and influence the story and mess with other characters until the end. The game is fast paced, and every session is different.
You are in a horror-comedy movie. Almost everyone will die, it’s just a matter of how funny you make it. Once a character is gone, you become a producer and continue to influence the story.
Description:
Die Laughing is a GM-less role-playing game where players take on the role of characters in a horror-comedy. Almost everyone will die, it’s just a matter of how funny they make it. Once a character is gone, you become a producer and influence the story and mess with other characters until the end. The game is fast paced, and every session is different.
You are in a horror-comedy movie. Almost everyone will die, it’s just a matter of how funny you make it. Once a character is gone, you become a producer and continue to influence the story.
Description:
Die Laughing is a GM-less role-playing game where players take on the role of characters in a horror-comedy. Almost everyone will die, it’s just a matter of how funny they make it. Once a character is gone, you become a producer and influence the story and mess with other characters until the end. The game is fast paced, and every session is different.
You are in a horror-comedy movie. Almost everyone will die, it’s just a matter of how funny you make it. Once a character is gone, you become a producer and continue to influence the story.
Description:
Die Laughing is a GM-less role-playing game where players take on the role of characters in a horror-comedy. Almost everyone will die, it’s just a matter of how funny they make it. Once a character is gone, you become a producer and influence the story and mess with other characters until the end. The game is fast paced, and every session is different.
You are in a horror-comedy movie. Almost everyone will die, it’s just a matter of how funny you make it. Once a character is gone, you become a producer and continue to influence the story.
Description:
Die Laughing is a GM-less role-playing game where players take on the role of characters in a horror-comedy. Almost everyone will die, it’s just a matter of how funny they make it. Once a character is gone, you become a producer and influence the story and mess with other characters until the end. The game is fast paced, and every session is different.
You are in a horror-comedy movie. Almost everyone will die, it’s just a matter of how funny you make it. Once a character is gone, you become a producer and continue to influence the story.
Description:
Die Laughing is a GM-less role-playing game where players take on the role of characters in a horror-comedy. Almost everyone will die, it’s just a matter of how funny they make it. Once a character is gone, you become a producer and influence the story and mess with other characters until the end. The game is fast paced, and every session is different.
You play a character in a horror comedy movie...and you're going to die. So make it big, memorable, and funny. When your character is gone, you become a producer and continue to influence the story.
You play a character in a horror comedy movie...and you're going to die. So make it big, memorable, and funny. When your character is gone, you become a producer and continue to influence the story.
You're a character in a horror-comedy movie and you're probably going to die. Make it memorable and funny! When your character is gone, you become a producer and continue to influence the story.
You're a character in a horror-comedy movie and you're probably going to die. Make it memorable and funny! When your character is gone, you become a producer and continue to influence the story.