If Gold Coast City is in trouble, they call the great Gold Coast City Heros to save the day! When the creatures of the night threaten, they call the Shadow Alliance. But when someone needs to organize the Annual Scout Parade, they call you, the Forest Glen Neighborhood Watch. Because getting several dozen children moving the same direction (particularly the unusual children of Forest Glen) is a job no other superheroes are brave enough to try.
The mayor of Gotham is murdered during a fundraising event. Even though the mayor introduced the person to several people at the party, none of them could remember his face or name. Strange outages randomly occur in the Gotham power grid. A young heiress is found dead in her apartment, 'time will tell' is written next to her. The clues are building towards a larger scheme. Now Batman must call in some old friends for help before it's too late.
When a group of miners on a frontier world is ambushed while delivering a valuable but dangerous cargo, the SHADOWERS realize it is an old enemy at work. To avoid the heavy hitters heading their way, the team must help the miners traverse a near-suicidal pass known as the Apocalypse Run in order to avoid them.
While searching for a suspected Demonsbreed near Rohaalan Space, the SHADOWERS are caught in a fight between a resistance group and their Rohaalan occupiers. They must find the shape changer before the dreaded Archon's Hand arrives to eliminate them all.
When alien commandos transport a high school and its students to the Moon, the LOST ONES must play a dangerous game of Cat and Mouse in order to protect the person they are after, an alien girl with a destiny hidden on Earth years before, while gaining the upper hand in order to send the frightend kids back home alive.
The LOST ONES discover that an element which only exists in their future is in the hands of their friend who has no idea what she has or where it came from. When a business rival of their benefactor steals the element from her, they must act quickly to prevent a disaster that would change the course of the future.
2011. A terrible menace threatens the world, but the Defiant are nowhere to be found. Assumed to be dead, they have instead gone through the looking glass to glimpse the might-have-been world where things have gone terribly wrong. Can they look into the Abyss and return with enough morality to save not just one world… but two? A game emphasizing mature role-playing in the Post Human Age.
2011. A terrible menace threatens the world, but the Defiant are nowhere to be found. Assumed to be dead, they have instead gone through the looking glass to glimpse the might-have-been world where things have gone terribly wrong. Can they look into the Abyss and return with enough morality to save not just one world… but two? A game emphasizing mature role-playing in the Post Human Age.
2011. A terrible menace threatens the world, but the Defiant are nowhere to be found. Assumed to be dead, they have instead gone through the looking glass to glimpse the might-have-been world where things have gone terribly wrong. Can they look into the Abyss and return with enough morality to save not just one world… but two? A game emphasizing mature role-playing in the Post Human Age.
Just hang'n out at the mall. Check'n out the new video games. Feel'n the vibes from the new tunes. Hearing the explosion, the screech of metal grinding on metal, the screams of kids, the cries for help from parents. This time Spark went on the mission with the super hero team The Sentinels. So who's to help. You look at each other and nod. It's time. Role playing stressed.