A horrific murder leads to dark & terrible revelations in bohemian 1950s New York.
Description:
It's an ordinary story: Sweet girl from the suburbs moves to the city and falls in with a fast crowd. Starts wearing black and spouting poetry, running around with wild and unkempt men. Stops visiting and calling home. Heartbreaking to her family, but hardly unusual. Except she was murdered - horribly, with a brutality to shock even the most jaded New Yorker. This heinous event draws a varied group of loved ones and acquaintances to Greenwich Village one cold Saturday night, seeking justice, vengeance, absolution. But terrible questions lead to more terrible answers, some too awful to comprehend.
A horrific murder leads to dark & terrible revelations in bohemian 1950s New York.
Description:
It's an ordinary story: Sweet girl from the suburbs moves to the city and falls in with a fast crowd. Starts wearing black and spouting poetry, running around with wild and unkempt men. Stops visiting and calling home. Heartbreaking to her family, but hardly unusual. Except she was murdered - horribly, with a brutality to shock even the most jaded New Yorker. This heinous event draws a varied group of loved ones and acquaintances to Greenwich Village one cold Saturday night, seeking justice, vengeance, absolution. But terrible questions lead to more terrible answers, some too awful to comprehend.
In 1845, you joined the Franklin Expedition seeking the Northwest Passage. Three years later you struggle to survive against the cold & something far worse.
Description:
In 1845, Sir John Franklin left England to discover the Northwest Passage. You and your comrades were fortunate enough to accompany him on this grand endeavor. Now it is 1848 and events have not gone as planned. Beset in the ice you battle the world’s most inhospitable clime, starvation, disease and an ancient evil that lurks in the external arctic twilight.
Libraries are wondrous places, filled with more information than one person could realistically learn in a lifetime. What secrets lurk in their dark, lesser delved corners? What might try to escape?
A mystery leads your characters into H. P. Lovecraft's land of sleep: The Dreamlands. Where a doomsday comet threatens to destroys both The Waking World & The Dreamlands.
Description:
A 1920s jazz age dimension-hopping investigative horror scenario. The mystery leads your characters into H. P. Lovecraft's land of sleep: The Dreamlands. Where a doomsday comet threatens to destroys both The Waking World and The Dreamlands.
A mystery leads your characters into H. P. Lovecraft's land of sleep: The Dreamlands. Where a doomsday comet threatens to destroys both The Waking World & The Dreamlands.
Description:
A 1920s jazz age dimension-hopping investigative horror scenario. The mystery leads your characters into H. P. Lovecraft's land of sleep: The Dreamlands. Where a doomsday comet threatens to destroys both The Waking World and The Dreamlands.
The luxuries of first class travel across the ocean take a horrific turn in this Lovecraftian scenario of sinister seaboard secrets!
Description:
The latest installment of globe-trotting investigative horror. It is the 1920s jazz age, and each player character hails from one of America's finest families as you sail from New York to Belfast, Ireland, aboard the R.M.S. Adriatic. The luxuries of first class travel across the ocean take a horrific turn in this Lovecraftian scenario of sinister seaboard secrets!
The luxuries of first class travel across the ocean take a horrific turn in this Lovecraftian scenario of sinister seaboard secrets!
Description:
The latest installment of globe-trotting investigative horror. It is the 1920s jazz age, and each player character hails from one of America's finest families as you sail from New York to Belfast, Ireland, aboard the R.M.S. Adriatic. The luxuries of first class travel across the ocean take a horrific turn in this Lovecraftian scenario of sinister seaboard secrets!