You are fresh out of the Guilds and headed for travel through the planet (a living being) Ethem's "six-state memory," to visit crucial points in history and avert disaster on a global scale.
Description:
It’s your first day out of the Guilds! Normally that means lab work, but for you it means standing in a magical pocket of air in the deepest depths of the ocean, staring at a dead, half-mile-long squid. But hey — what could go wrong? Enter the world of Beyonder with The Breathing Planet Saga! Your players will travel through the planet Ethem’s “six-state memory,” and visit crucial points in its history to stave off disaster on a global scale. Fellow scientists from the Guilds will accompany you. Each of them, like each of your players, is from one of the Ten Races of the Tamarra Continent. New players welcome!
Explore the fossilized memories of seminal points in the Ethem's history in order to stop an ancient virus from erasing those memories forever.
Description:
The first expedition into Ethem's lungs was via Sojourner, an unmanned probe sent remotely in SP~2,790. Sojourner was assembled and Imbued by a GERC-led group of Evoker, Mystic, and Umbrist researchers, all experts in their fields. That was over 2,000 years ago. Now, in the year SP~5,013, Sojourner II, the first live expedition into the lung, is ready to go. Your adventure takes you into Ethem - the Fekxtah, or planet, on which Beyonder takes place.