Fight a duel, buy new clothes, or deal with your Background. But remember, Altamira needs heroes, and you never know when adventure will come calling. We suggest beginning with a Flashback adventure.
In a town on the border of two powerful rival nations, something is not right with the mayor. Can you unravel the mystery of Puente Oeste?
Description:
In 1664 the Empire of Montaigne invaded the Kingdom of Castille. The Armies of Montaigne were repelled, but the land was left ravaged and the people left bitter. Now, 4 years later, an uneasy truce exists between the two nations. In this episode, our brave heroes find themselves in the border town of Puente Oeste, where the mayor is behaving strangely. What secrets lie buried in Puente Oeste? What dangers await our heroes? Find out in this exciting episode of 7TH SEA.
For centuries, a mysterious force has guided Theah's destiny and this force has decided a you have seen too much. Can your Heroes survive the invisible menace known as "Novus Ordo Mundi?"
Description:
For centuries, a mysterious force has guided Theah’s destiny and this force has decided a small band of heroes has seen too much. They are no longer playthings but pests, and that means their time has run out. Can your Heroes survive the invisible menace known as “Novus Ordo Mundi?” Can they do more than survive? Can they put an end to this invisible threat once and for all? It is time to find out.
For centuries, a mysterious force has guided Theah's destiny and this force has decided a you have seen too much. Can your Heroes survive the invisible menace known as "Novus Ordo Mundi?"
Description:
For centuries, a mysterious force has guided Theah’s destiny and this force has decided a small band of heroes has seen too much. They are no longer playthings but pests, and that means their time has run out. Can your Heroes survive the invisible menace known as “Novus Ordo Mundi?” Can they do more than survive? Can they put an end to this invisible threat once and for all? It is time to find out. Bring your own adventurers! Part of our “Play with the Creator!” block of events. GM John Wick.
For centuries, a mysterious force has guided Theah's destiny and this force has decided a you have seen too much. Can your Heroes survive the invisible menace known as "Novus Ordo Mundi?"
Description:
For centuries, a mysterious force has guided Theah’s destiny and this force has decided a small band of heroes has seen too much. They are no longer playthings but pests, and that means their time has run out. Can your Heroes survive the invisible menace known as “Novus Ordo Mundi?” Can they do more than survive? Can they put an end to this invisible threat once and for all? It is time to find out.
Last year, your cell liberated General Montegue from the clutches of Castille. Now, in the capital city of Charouse, you will spark the fire to liberate Montaigne itself. Vive la Revolution!
Description:
Last year, your cell of Free Thinkers liberated General Montegue, Montaigne's greatest military leader, from the clutches of Castille. Now, in the capital city of Charouse, you will spark the fire to liberate Montaigne itself - with or without him. Vive la Revolution!
Master Knight Colin Quinlan is in love. With all of his Knights occupied on 1 mission or another, he turns to a group of Rose & Cross Initiates to win her favor.
Is the Mbeyan delegate, with her smile too wide and teeth too sharp, helping the Atabean Trading Company steal our Ori-blessed Sky Metal? Save the Manden summit and cut out these threats.
Is the Mbeyan delegate, with her smile too wide and teeth too sharp, helping the Atabean Trading Company steal our Ori-blessed Sky Metal? Save the Manden summit and cut out these threats.
Is the Mbeyan delegate, with her smile too wide and teeth too sharp, helping the Atabean Trading Company steal our Ori-blessed Sky Metal? Save the Manden summit and cut out these threats.