Those damn roses impede our path. And that blasted singing, the villagers permanently grinning! Why won't the faerie let us pass? What rule did we violate? And why do they fear the being called Ashes?
Those damn roses impede our path. And that blasted singing, the villagers permanently grinning! Why won't the faerie let us pass? What rule did we violate? And why do they fear the being called Ashes?
Those damn roses impede our path. And that blasted singing, the villagers permanently grinning! Why won't the faerie let us pass? What rule did we violate? And why do they fear the being called Ashes?
Those damn roses impede our path. And that blasted singing, the villagers permanently grinning! Why won't the faerie let us pass? What rule did we violate? And why do they fear the being called Ashes?
You met with Old Netty, who gave you the job. You traveled to Night Falls & dealt with the slimy mayor. You penetrated the tomb & found the book. Now you are face to face with its dead owner.
The latest port of call brings the crew to Vodacce to transport Syrne artefacts. Criminals, nobles, & the Inquisition are all in pursuit, but are they after the artefacts or the women carrying them?
Description:
The Devil’s Due is a ship once owned by The Explorer’s Society. With the Society outlawed in many countries, the crew continues on the noble mission of exploration and enlightenment. Hailing from all parts of Theah, the crew of the Devil’s Due are dedicated to pushing the boundaries of science and knowledge, as well as filling in the blank spaces on maps. The latest port of call brings the crew to Vodacce to transport Syrne artefacts where they can be studied in safety. Criminals, nobles, and the Inquisition are all in pursuit, but are they more interested in the artefacts, or the women carrying them?
To preserve the peace, you must rescue the Dee-ah-noh-see-nah diplomat lost in frozen Iaka:Et'serra, but his hidden agenda threatens to bring war & the Di:Kahn'o crashing down all around you.
To preserve the peace, you must rescue the Dee-ah-noh-see-nah diplomat lost in frozen Iaka:Et'serra, but his hidden agenda threatens to bring war & the Di:Kahn'o crashing down all around you.
To preserve the peace, you must rescue the Dee-ah-noh-see-nah diplomat lost in frozen Iaka:Et'serra, but his hidden agenda threatens to bring war & the Di:Kahn'o crashing down all around you.
To preserve the peace, you must rescue the Dee-ah-noh-see-nah diplomat lost in frozen Iaka:Et'serra, but his hidden agenda threatens to bring war & the Di:Kahn'o crashing down all around you.